I mean, look at these insane stats
Lol 200% hit u only need 100 that's funny 2 hits in in 1 apparently
SL: zombiemurder level 35 engineer skullkiller lvl 17 commando zombiedestroy lvl 3 operative PL: skullcrushed lvl8 archer
at least his dodge is normal XD
Maybe that's what we will become in lvl100
if the person has a certain amount of dodge, doesn't it impact your hit%?
If you're talking about whether you will be able to hit the mobs while dodging their attacks, I say, of course!Originally Posted by mechr:537632
Was gonna say that. 100% hit is only 100% if the opponent has 0% dodge.Originally Posted by mechr:537632
It definitely impacts how many times your skills/auto-attack actually land. But since dodge and hit are 2 different rolls (system will first check: did I hit yes/no, then did the my opponent dodge: yes/no), dodge doesn't actually change anything directly about hit%. If that makes any sense
Not for all check out samhaynes stats
Here is his Croc suit. It appears he has altered his staff and Croc suit to give the stats. Ironically, he does not wear a helm or armor piece.
psh. ill tank dat shizz ^_^
(i had to change my word to "shizz" because some kid who wants power on the internets will report it and you know, get me another infraction to add to my collection because they are probably not loved at home)
Pff he's got nothin on me. *sniffs the air pridefully*
So Flip and JSL have to get ultimate stats and sam probably has /freezeall /bootall /banall /killall
Interesting...
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