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    Senior Member Waug's Avatar
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    First off, increase the damage of bow was a good decision, though it's debatable that we need 100k extra xp to get that, actually every 2h weapon should be more powerful to compete shield and 1h.

    My answer from another thread that elite bow being op -
    Quote Originally Posted by legendfb View Post
    Let me answer your question partially -

    If you've noticed, every elite weapon (dex, int, str) is op and these are 2H at the same time each and every item. Now str and int classess aren't used to 2H weapons in general but birds are, and they have grown up using 2H weapons in general, and it's also a fact that they're bit more optimize to do so.

    Tbh, 2H weapons meant to deliver way much damage as you taking the risk of being fragile, and I think it's a step to balance classes.
    One shot kill sucks true, and your decision to make defense more powerfull shall obviously work but -

    1>Dodge should be more dependent on opponent's hit% which has not been the case since hit % got saturated ages ago, if not possible simply nerf cuz its good defence at pve but bad impact on pvp already str doing more than 6 dodge per 10 hit.

    2> Increasing hp significantly may cause another problems like bears and mages being too op, but bit change is okay, specially in an appropriate way, example, who get max advantage from it get less hp.

    3> Scope is here - armor should be increased in an appropriate way. it should do the trick, automatically per hit damage shall be reduced significantly. Simply it has nearly same effect as more hp.
    Last edited by Waug; 01-08-2013 at 11:42 PM.

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