Or... a smart rogue can just avoid a stun completely while still sticking to the same pet.
@Deadroth
Dodge in this game is not a percentage. You can test it if you don't believe me. 100% dodge does not mean you will dodge 100% of auto attacks/stuns.
It's honestly like the skill will be implemented...
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I don't really think the dodge is necessary for a sorc. Maybe a small amount of damage per second would help a sorc more as sorc's are known for crowd control. I wouldn't make the distance that far as apollo stated. It would be very OP for sorc's and as much as I want to see a bunch of small blue smurfs going around killing everything in their sight, I also enjoy class balance. I'd probably make it the same distance as curse. I believe curse is 4mm? Correct me if I'm wrong x.x. Sorc's are definitely in need of a skill that boosts crit just like warriors and rogues.
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Do you have to hate on everything?
"Yeah good idea, but I don't think it'll get implanted"
#Follower
#GrowSomeBackbone
Haha I use DOT on my sorc in pvp and absolutely love it
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You dashing through with that shadow piercer?
Good idea
I really hope a dev sees this thread....mainly because of the crit boost that sorcs desperately need :/
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suck enemies into the ground 0.0
INSTA-DEATH!!! ME LIKEY!!!
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