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Thread: New Sorc Skill

  1. #21
    Blogger Deadroth's Avatar
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    Quote Originally Posted by Apollo View Post
    I don't suggest boosting up the range. There needs to be a way to avoid stun lock for rogues.
    Erm.. Having 50% dodge with right gear isn't fair counterweight lol? It avoid 1/2 hits.. I like it in rogues..

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    Banned Soundlesskill's Avatar
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    Quote Originally Posted by Apollo View Post
    Where is the logic in forcing someone to use a specific pet to avoid something?

    This is your quote, right?


    So... you want to give them another 16m stun? .-.
    If it can avoid some stun, it will give the smart rouges a chance to grab a pack and heal themselves.

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    Guardian of Alterra Zeus's Avatar
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    Quote Originally Posted by Soundlesskill View Post
    If it can avoid some stun, it will give the smart rouges a chance to grab a pack and heal themselves.
    Or... a smart rogue can just avoid a stun completely while still sticking to the same pet.

    @Deadroth
    Dodge in this game is not a percentage. You can test it if you don't believe me. 100% dodge does not mean you will dodge 100% of auto attacks/stuns.

    It's honestly like the skill will be implemented...
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    Quote Originally Posted by Apollo View Post
    Or... a smart rogue can just avoid a stun completely while still sticking to the same pet.

    @Deadroth
    Dodge in this game is not a percentage. You can test it if you don't believe me. 100% dodge does not mean you will dodge 100% of auto attacks/stuns.

    It's honestly like the skill will be implemented...
    Lol how so? Stay away completley from the fight?

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    Quote Originally Posted by Soundlesskill View Post
    Lol how so? Stay away completley from the fight?
    I'll leave that for you to figure out.

    The method does work & I use it quite often.
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    Senior Member Imjebus's Avatar
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    I don't really think the dodge is necessary for a sorc. Maybe a small amount of damage per second would help a sorc more as sorc's are known for crowd control. I wouldn't make the distance that far as apollo stated. It would be very OP for sorc's and as much as I want to see a bunch of small blue smurfs going around killing everything in their sight, I also enjoy class balance. I'd probably make it the same distance as curse. I believe curse is 4mm? Correct me if I'm wrong x.x. Sorc's are definitely in need of a skill that boosts crit just like warriors and rogues.

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    Quote Originally Posted by Imjebus View Post
    I don't really think the dodge is necessary for a sorc. Maybe a small amount of damage per second would help a sorc more as sorc's are known for crowd control. I wouldn't make the distance that far as apollo stated. It would be very OP for sorc's and as much as I want to see a bunch of small blue smurfs going around killing everything in their sight, I also enjoy class balance. I'd probably make it the same distance as curse. I believe curse is 4mm? Correct me if I'm wrong x.x. Sorc's are definitely in need of a skill that boosts crit just like warriors and rogues.
    I believe curse is 6mm last time I checked. It's pretty easy to avoid if you know what you're doing.
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    Quote Originally Posted by Apollo View Post
    Where is the logic in forcing someone to use a specific pet to avoid something?

    This is your quote, right?


    So... you want to give them another 16m stun? .-.
    lol maybe she forgot but idk.

    #hippocrates
    #moodswings


    on topic: good suggestions but i not see any skills implement soon

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    Do you have to hate on everything?

    "Yeah good idea, but I don't think it'll get implanted"

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    Quote Originally Posted by Apollo View Post
    I'll leave that for you to figure out.

    The method does work & I use it quite often.
    There is no way.

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    Quote Originally Posted by Imjebus View Post
    I don't really think the dodge is necessary for a sorc. Maybe a small amount of damage per second would help a sorc more as sorc's are known for crowd control. I wouldn't make the distance that far as apollo stated. It would be very OP for sorc's and as much as I want to see a bunch of small blue smurfs going around killing everything in their sight, I also enjoy class balance. I'd probably make it the same distance as curse. I believe curse is 4mm? Correct me if I'm wrong x.x. Sorc's are definitely in need of a skill that boosts crit just like warriors and rogues.
    No, nox is useless against smurfs. If they use nox, that is. Every dmart smurf doesn, unless they're Rasi.

  13. #32
    Senior Member Imjebus's Avatar
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    Haha I use DOT on my sorc in pvp and absolutely love it


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    Quote Originally Posted by Imjebus View Post
    Haha I use DOT on my sorc in pvp and absolutely love it


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    I forgot to mention. If the Sorc uses curses, it's useless.

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    Quote Originally Posted by Soundlesskill View Post
    There is no way.
    Oh, there is. You can ask Alhuntrazeck. You can actually avoid a lot of a sorcerer's skills.
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    Senior Member Morholt's Avatar
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    You dashing through with that shadow piercer?

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    Quote Originally Posted by Morholt View Post
    You dashing through with that shadow piercer?
    Nah, charging piercer in pvp is the dumbest move I've heard, unless 1v1 tank fight..

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    Good idea

  19. #38
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    I really hope a dev sees this thread....mainly because of the crit boost that sorcs desperately need :/


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    suck enemies into the ground 0.0
    INSTA-DEATH!!! ME LIKEY!!!

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    Quote Originally Posted by Imjebus View Post
    I really hope a dev sees this thread....mainly because of the crit boost that sorcs desperately need :/


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    Crit boost? Omg, no! Well tes in pve

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