if only devs had time *sob*
if only devs had time *sob*
-A Bio & a Motto, a page "About You" With where you live also. Or is that for forums morely xD
-Afk icon pops up after 5 mins of afk.
-You can customise your own page layout like a draw pad, like choose a colour and draw lines dot circles whatever!
-Party Invites like Arcane Legends....
-When there is someone in towne you want to 1v1, select him, and you could chose an option to 1v1 him in a locked forest fight, then it pops up on the opponents screen example> "Jig wants to challenge you to a 1v1 fight!"
AL: Jiig PL: Jig 80
Veni Vidi Vici
Worst thing I could be, is the same as everyone
I am Apollo/Zeus & I am very much the same person. If you need me to prove it, I can prove it.
Maybe it's just my viewpoint, but games tend to get boring after a while - especially mobile MMMOs which have nowhere near the content of a full scale MMO to hold a majority of player's interest. So, as a result, I feel like seeing multiple MMMOs is not uncommon.
Also, as you said, PL isn't the same anymore. I prefer to leave it as a fond memory versus something I slowly grow to despise due to the lack of care shown to it, you know?
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Man I have so much respect for you loyal pl ,players and believe this the developers do to ,Sam took his time to address a issue with you guys .rather we agree with it or not he kept it real, also I'm glad to see there are still people that care for pl , as for me my first game was SL,and was forced to move to dl ,well cuz mostly everyone from SL ,and now DL are going elsewhere. It looks as soon DL will be really dead and if it dies ,I'm coming to pl , i would rather be with 100 loyal people then a 1000 that will jump to the next thing that glitters , I have tried all and its not for me at all , well just wanted to send my respect to the LOYAL pl players ,keep it real guys and gals
PL welcomes you MR.GEE
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Just a FYI, but my guild in AL is mostly former SL players who were members of a guild over there called Vengeance. I never played SL and had been a PL player, but I just ended up becoming buddies with many of them and joined their Vengeance guild in AL. Then that guild later fell apart and we now have a new guild called "The Old Gang".
But while there are many former SL, DL and PL players in AL, I think most of them are entirely new to STG games. I think it's foolish to think that anyone in any game is more loyal than anyone else. Even those still in PL originally played some other game before PL even existed. When one game dies, you move on. What makes a game fun is only 50% the game itself, and the other 50% is the community. When the community dies, even a game that is good will become boring.
Welll to me its more like 90 percent of the game that makes it fun ,also to me the community dies ,when the game gets neglected and there is nothing new.Maybe to you socializing is a big part of your experience , but that's not for me . My first intentions is to play the game not socialize.idk I see things a bit different ,I can give you 101 ,WHAT IFs , the developers could of done ,to keep there players in there former games they left ,just like why most of the people left SL, why the developers did not want to give us a new lvl cap ,but from the kindness of cinco ,a new lvl cap was done ,yes he did it on his own time ,however a lot of former SL players felt it was just a remake of all the other lvl with the same insects from a lvl 12 map to kill ,there was nothing new , yes I know its a no stims map ,but that's what they felt. Also during that time Al came out pl and DL both got updates. I play DL now do I expect an update no I don't . Do I feel its wrong for the developers to neglect there customers ,yes I do . But its there games they do as they feel they have too. Also I like I said ,I would rather fight with someone who I know has my back (loyalty) then ride with some that will jump ship the moment something new comes out, and maybe pl players played a other game before pl came out ,but what fact does that change about the current state ? nothing at all there still being loyal ,just read the 9 pages before this one and tell them its foolish to be loyal for a game
Last edited by MR.GEE; 01-20-2014 at 04:52 AM.
I like DL.
Man.. I just realized PL helped me through many Ups and downs, especially when I lost my Grandpa.. Thank you Mr. Gee, made me realize what PL means to me.
Judgementals, Retired Officer of Rated M.
I was kinda thinking (if nones said it) maybe you can search up sellers names in Cs
To hear all our requests and complains and just bother to write it all down. I really appreciate it. Thanks sam!
It was ~85k xp and the mobs didn't take a century to kill, but still, it isn't so much irony from the cap comparison, it's irony because of the persistence it takes to make with what we have (a boring set of missions that take forever to complete).
I do agree that the sewers cap was harder, but difficulty isn't the whole of persistence.
Last edited by Roberto077; 01-20-2014 at 11:50 AM.
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Angel,
The xp for for nuris, according to assomers was 100,590 xp. Practically the same as right now haha. 590xp wasn't to much extra I don't think lol. My resource- http://www.spacetimestudios.com/show...s-for-Level-61
Also, according to whirlz (again)- http://www.spacetimestudios.com/show...llow-Campaign!
Xp/gold elixirs were already implemented in nuris.
Roberto,
It was 83k, if you are able to read a few posts above lol.
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Last edited by Argyros; 01-20-2014 at 11:52 AM.
Seams like I remember xp elixirs in sewers
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