900g?oh end game pvper? for me, i just stick with my best pet rather than changed it to other pet. Change pet, means changed your stat, pet ability, pvp tactic etc...its ok if you just flagging there.
Please make it rain. It's awfully hot out here.
Idk how qualified I am to post here cos I'm not a hardcore pvper (although I enjoy going in every now and then), but my 2 cents is this... (Not calling out anybody in particular at any time in this post btw just random thoughts)
Are you suggesting that skills are only limited to 4 no matter what? Pve or pvp it doesn't matter? If so.....
Ik ur a hardcore pvp and merch ctf but if ur idea is to lock the skills to only being able to physically spec 4, it puts the rest of us that aren't rogues at a disadvantage. It is perfectly possible for rogues to get by in the entire game with the power play pvp 4 skill set: elites, pvp, farming crates, anything, it doesn't matter. However it's highly ineffective for mages AND warriors to go between pvp and elites etc without a respec IF you don't have a larger spec than 4 skills. Eg Mage is most effective with clock ice fire shield for elites, however this is not the most effective pvp build. As it is, many mages switch clock to lightning at the boss etc so there's at least 5 skills already. Likewise with warrior, taunting etc is useless in pvp.
I agree that switching in the middle of a 1v1 fight is somewhat unfair, however like many have said, ctf it wasn't designed for 1v1... That aside, ppl that switch also sacrifice passives or critical perks in the active skills...(often not making much of a difference to their playing style or effectiveness in a fight, but just putting it out there)
Is the setup you are suggesting, being able to switch skills at will OUTSIDE of pvp but not when you are INSIDE the ctf or tdm room?
Anyway, that's just my concerns / questions / queries / and observations...
I am getting really tired of developers ignoring these issues/threads until they inevitably degrade into petty bickering. Please make me feel like a valued customer and respond to threads in a more timely manor. Thank you.
Pet rotation isn't a must, however, I like to use all 4 of my arcane pets from time to time as each have their benefits.
Samael is very very very good at both boss killing & clearing mobs. If you had one, you would realize just how OP it is. Here's a guide that has an in depth understanding to the abilities of Samael: http://www.spacetimestudios.com/show...pth-look/page3
Last edited by Zeus; 01-28-2014 at 05:37 PM.
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Maybe you should try using more than 4 skills. Any class can do it, so all the classes are equal in the amount of skills they can use. Every player gets 35 skill points. Don't really see how it's unfair.
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Rogue: Angelicdove
Mage: Intfire
Warrior: Speedoftank
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Well the whole point behind these complaints isn't that a specific class can't use five skills; it's the fact it's inefficient for rogues because of their:
1. extremely low skill cooldowns,
2. relatively small mana pool,
3. lack of two-second invulnerability.
I still pull it off on my rogue occassionally. For example, laying down a veil beforehand then switching to combat medic. One-shot crits with its extra +15% damage buff can cut down 100% of the times any unshielded sorc instantly and also tip the balance on rogue versus warrior fights. It's all about how fast you can react and decide the best course for the situation you're in. And of course how much you've practiced it.
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