Quote Originally Posted by Chopper View Post
if they wanted to close the gap a few ideas:

- a tax system where everyone get taxed a certain percentage of their items, gold each month. This would be expensive for rich players, but minor for poor players. Even stashes would be taxed;

- enforce a cap of $10M per trade. Players caught going over that amount will lose their item and the other player will lose that gold. This will attempt to limit items to a maximum of $10M in price, curtailing inflation a bit;

- identify the high value items and reduce their market value if its over $10M. For example, re-release black dragon sets en mass until the market brings it to $9M. Re-release ESB, Marlins, etc. until the market lowers on them too. This will affect people who are hoarding high value items by specifically affecting the market value of those specific items. No more $16M items, or $25M black dragon pieces.

Bear in mind i am not supporting these ideas, im just thinking if there were ways to close the gap between rich and poor.
This would throw the economy into a frenzy. People's years of dedication and hard work would vaporize in a matter of days. It wouldn't be good I assure you. We don't want "Communist Legends" now do we?

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