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Thread: Rogue's " Aimed shot " & Mage's " Lightning strike "

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    Member Ghaith's Avatar
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    Default Rogue's " Aimed shot " & Mage's " Lightning strike "

    Hello !
    Well , I was checking out PvE builds for both Mages & Rogues and I remarked something .. It was just an idea jumped into my mind , and it was the following :" Rogue's aimed shot is considered as one of the most important skills for either PvE or PvP build for a rogue , however aimed hits only 1 target whereas Nox hits multiple targets in a charged attack ; so what I was thinking is to make Aimed shot hit Mutiple targets in a charged attack and this way Rogue " PvE " build that envolves Aimed will be more useful ..... ( thoughts )
    Speaking about Mage's Lightng strike , I guess it's the only skill that does the most damage in the whole Mages skills , but it only attacks 1 targets and it has got 15% chance with normal attack and 25% chance with charged one to explode and hit multiple targets ; so what about making lighting hitting multiple targets 100% in a charged attack , this way mages will do more damage ( + fire ball ) and they will be able to rid of Ice bolt wich is only used to stun Mobs .... ( thoughts )
    Hope I will find SOME CONCTRUCTIVE thoughts below and thank you

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    Senior Member Xeusx's Avatar
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    Your suggestion of aimed shot=No, because its very op in pvp.
    Your suggestion of lightning=Again No, didnt u think about in pvp?

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    Forum Adept CrazyTank's Avatar
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    Man you serious? Aimed shot hitting multiple targets?

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    Senior Member Xeusx's Avatar
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    Quote Originally Posted by Explicit Fire View Post
    Man you serious? Aimed shot hitting multiple targets?
    1 Rogue with arcane ring= Come on, multiple targeted is unfair lol

    So, you didnt think about it in pvp?

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    Rogues are single target DPS character. Therefore, they will output the most damage to a single target. Mages are an AOE crowd control character capable of outputting a vast amount of AOE damage.

    So, by making an aimed shot AOE, it will entirely change the class role. A single aimed shot can do more damage to a single target than a mage's an entire mage's arsenal. Thus, it would be mildly OP for this to happen.

    Likewise, a Mage is a crowd control and max AOE damage character. A lightning strike is the second highest hitting skill in the game with the first being aimed shot, so again, it would be mildly OP to give mages this amount of firepower when they already have useful skills like Time Shift, Fireball and others.
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    Quote Originally Posted by Zeusblade View Post
    Your suggestion of aimed shot=No, because its very op in pvp.
    Your suggestion of lightning=Again No, didnt u think about in pvp?
    Why " NO " explain more please

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    Quote Originally Posted by Ghaith View Post
    Why " NO " explain more please
    I explained for it and it should answer your questions.
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    Unfortunately everything in the game is weighed and constrained by PvP... PvP really hurts PvE play and its evolution... but until STS figures out some way to separate the two... we're stuck with everything being viewed through a PvP lens. Every weapon, every pet massively effects PvE ability to flourish due to concern about PvP and how it might unbalance things.

    This is especially frustrating for lol@pvp type of players but it's a fact of life we're stuck with at this moment.
    rogue ~ retired GM Enigmatic

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    Quote Originally Posted by Zeusblade View Post
    1 Rogue with arcane ring= Come on, multiple targeted is unfair lol

    So, you didnt think about it in pvp?
    my answer was no. For Example, take zeus. He can kill an entire team with a single AS

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    Quote Originally Posted by Explicit Fire View Post
    my answer was no. For Example, take zeus. He can kill an entire team with a single AS
    Lol! That would be quite funny now that I think about it.
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    Senior Member Xeusx's Avatar
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    Quote Originally Posted by Ghaith View Post
    Why " NO " explain more please
    Aimed shot=Its a powerful shot that can hit 1 target with massive dmg, so, why aimed shot cant be aimed shots? Because Aimed shot is a focused shot that aim 1 target.

    Lightning strike=Its a lightning that can strike 1 target with shock dmg..

    So, any skills must to hit multiple target for rogue? No, for mage? Yes

    Want more info? Check on Zeus's post.

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    @ Zeus , I think your answer was sufficient for what I have mentioned
    @ explicit fire , you are talking about pvp and I was talking about PvE

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    Quote Originally Posted by Zeus View Post
    Rogues are single target DPS character. Therefore, they will output the most damage to a single target. Mages are an AOE crowd control character capable of outputting a vast amount of AOE damage.

    So, by making an aimed shot AOE, it will entirely change the class role. A single aimed shot can do more damage to a single target than a mage's an entire mage's arsenal. Thus, it would be mildly OP for this to happen.

    Likewise, a Mage is a crowd control and max AOE damage character. A lightning strike is the second highest hitting skill in the game with the first being aimed shot, so again, it would be mildly OP to give mages this amount of firepower when they already have useful skills like Time Shift, Fireball and others.
    Quote Originally Posted by Ghaith View Post
    @ Zeus , I think your answer was sufficient for what I have mentioned
    @ explicit fire , you are talking about pvp and I was talking about PvE
    Its still same.., Ghaith, if that happen in PvE, the hard elites is not challenge map anymore...because of aimed shot-lightning change
    Its sad for ppl who want the elites challenging..

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    Also don't get me wrong above... I have nothing against PvP... it's just that both hold each back being so intertwined with each other. Parth is right and if ne one knows how things need to balance it's him as far as PvP is concerned.

    Just think at what the options would be like if PvE and PvP weren't dependent on each other O.O as I see it the sky would be limit!!
    rogue ~ retired GM Enigmatic

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    About lightning, I think its good to make something like AOE with smaller damage on charging, like the charged attack of woodland slayer and other fire guns, and get rid of that "on kill" upgrade. The "on kill" upgrade of lightning is actually useless because its chance is small while its only happening on killing. Its hard to see that happen, especially at high lvls and elites where we dont kill monsters fast but there are many of them. And its damage now is small as well ...
    Last edited by Sceazikua; 04-28-2014 at 11:35 AM.

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    Quote Originally Posted by Explicit Fire View Post
    my answer was no. For Example, take zeus. He can kill an entire team with a single AS
    Correct. Then PvP players will change their character into rogues or mages, so, no one wants warrior o.O.

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    Quote Originally Posted by Sceazikua View Post
    About lightning, I think its good to make something like AOE with smaller damage 100% on charging and get rid of that "on kill" upgrade. The "on kill" upgrade of lightning is actually useless because its chance is small while its only happening on killing. Its hard to see that happen, especially at high lvls and elites where we dont kill monsters fast but there are many of them.
    Same like CS's upgrade, but I see that CS upgrade has no problem and it has a reasonable.

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    Lighting aoe already does low damage when last time I checked (months ago). Further nerfing doesn't worth that upgrade. Only a thought tho... I maybe wrong

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    I editted the post a bit, making it works like the fire guns. In short, the fire guns' normal attacks do much more damage than other guns (tested and approved, see haligali's sig), while its charged attack do less damage to a big AOE. Then it may have some use.
    I think that the useless upgrade should be gotten rid of, because its chance is so small that not always it kills mobs and we never charge lightning anyways so its only 15% when it crits to kill the mob. cs' upgrade is a bit different where it can actually hit multiple mobs and do some serious damage to them.
    Btw its just a suggestion.

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    NO, aimed shot is meant for a crit shot on ONE target, because.... its even in its name, if the shot spread outs, it would not be a aimed shot, it would be a "lemme shoot wild" skill
    and as for lightning, lightning never strikes the same place twice, thus making a lightning shot that 100% chains would be ridiculous, mages already have 3 mob attack skills, fire, wind and clock, and 2 pin point attacks, ice and light, I use light when i wanna "take out this solo witch" instead of fireball, because they are for different application. its like using a ice ball to take down a mob, its gonna kill the guy in front, but the dudes behind him are just gonna keep coming, so each skill in AL is meant to have a different purpose.
    I was crazy before it was fashionable.

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