Originally Posted by
Xanthia
Extensive Crafting System
Crafting is something very special to me, I throughly enjoy the art of crafting. To be honest I want to model crafting in this game after Everquest 2. I think that crafting in EQ2 is incredible. It is not boring, but it is an active process, you can't just keep on hitting "Craft" skill like you do in WoW and the item will just chance it. In this system you will have buttons at the bottom of the crafting window that will do certain things while you are crafting, their will be 3 levels of success and there will be Combo's you can achieve in the crafting room. Like it might ask you to push a certain crafting button, if you do, you will get rewarded in the quality of your item. There will be # different types of harvesting required to complete crafting. Mining, Foresting (Chopping Wood), Foraging (Food Units to Cook), and Fishing (for Cooking). All of these items will work on a Tier Base. Like Forest Haven is Tier 1, Darkwood Forest is Tier 2, Balefort Castle is Tier 3, Fathom Crypt is Tier 4, The Lost Expedition is Tier 5, Ancient Swamps is Tier 6. There will be two types of quality of harvesting, either Common or Legendary. The common's are what one will use to craft the majority of items. The Legendary's are what Legend Level items will be made from, these will be very rare, they will come form the same place just by chance you will get a rare. When you level you can purchase the scroll of your level's tradeskill items from a Merchant by the crafting tables along with fuel (Which will be differentiated by tier), however to sucessfully craft a Legend Level item you must find the Master Scrolls off of a mob, these are equilivent of Pink drops and are tradeable. The Legendary(Rare) harvest items are also tier based. (Ex. If you are making a Level 4 Legend Item you will need a Tier 1 Legendary resource) The types of crafting will be Armorsmith, Weaponsmith, Jeweler, Alchemist, Woodworker, Tailor, Chef, and Carpenter. The armorsmith will make all the plate types of armor. The profession will craft chest and helmets. Weaponsmiths will make all weapons that are wielded by ursans. Jeweler's will make jewels and will imbue weapons. Alchemist's will make potions, Elixers, and will Imbue Armor. Tailor's will make leather, and cloth armor. Chef's will make food and drink that will increase your H/S and M/S respectively. Woodworkers will make Wands, Staffs, and Bows. Carpenter's will make every item that will be placed in your home, or guild hall.
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