Originally Posted by
GoodSyntax
3x Damage Absorption plus Invulnerability will make Scorch so OP it's silly (and that's even without the proposed stat buffs).
Here is what I would change with Scorch:
HAPPINESS BONUS
- Add a % DMG modifier to his happiness bonus (7-10% DMG)
- Add +HP to his happiness bonus (100-200 is more than enough)
PASSIVE
- At level 40, the Hit and Armor debuffs should be 20%, not 15%
ARCANE ABILITY
- This should be a straight 3 second invulnerability shield, nothing else (no additional DMG reduction/absorption). People who bought Scorch when he first came out, bought him assuming that this is what they would get, so give it to them.
POSSIBLE ISSUES
Theoretically, a full party of Warriors with Scorch could rotate AA's and HoR to get a maximum of 25 seconds of invincibility every 30 seconds while in PvP, but only if they time everything perfectly. In practical purposes, with Shield immunity in PvP, I think it is safe to say that this invincibility will be drastically cut down by more than half, so, at best, in the perfect scenario, you might get a total 12 seconds of immunity every 30 seconds.
The other issue with invincibility (and all pets to be honest), is that the times you need this AA shield would be during runs to boss, and typically, your pet is nowhere around, so you don't get the AA. This really limits the usefulness to boss windups, and mob overpulls.
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