Originally Posted by
extrapayah
and if you notice, sometime you can play with a player who jumps from screen to screen, that's the proof that graphic is not transferred between machines, only logics that could be delayed... so anything graphic related should not matter, but many dot / buffs will do so, because it (probably) actively sending data to from user to server to another users... which if programmed beautifully and cleanly and with the assumption that delayed/lost packet might happen, won't be a problem :P, will lag, but not disconnected
..
Bookmarks