Originally Posted by
Jexetta
I believe I'm the first person to have this pet and also have the pet at level 41.
The CD is 28 seconds long & the 'Pool' is a little bigger than the size of a person, it's exactly the center of the blue circle.
To be clear on this - the blue circle is not a freeze zone but a buff zone that doesn't even increase damage for allies as the AA says it does. The only area that gets a long freeze from the almost 30 second AA is the exact center of blue circle which lasts exactly 5 seconds, and again, it's the size of a individual character, the above video is a chain of ice stuns not a single AA - a Samael can terrify with passive attacks and then you can AA afterwards to aoe terrify again. Mages, tanks, rogues, do this every day in pvp - stun with a skill and then use a panic when you come out of the stun.
Yes they can. However, a Samael has a small range and is also a melee based attack. Breeze is a long range attack that can hit multiple targets. On top of the auto targeting AA, it has a high chance to freeze via passive as well.
Samael hits are almost twice as fast as breeze or almost any other pet Using Samael it takes 25 seconds to solo an elite goblin in elite forest, taking breeze at the same level to solo an elite goblin in brakenridge forest it takes 55 seconds. I've been saying it for almost a year now... Samael and Abaddon's attack speed is faster than any other pet, and Samael has a Arcane damage stat. The buff stats on Breeze are pathetic; wrathjaw, deary, MEEP-MOP, gives just about as good or better stats. The ice stun is more visible as an stun, but it's very similar. Just switching to a pet like breeze you lose a huge amount of damage per second, more than twice as much coupled with the loss in damage from your attacks and skills because of the awful base stats.
I personally look at how a effective a pet makes your character - not how fast a pet is without your character. If we're judging on kill speed - Singe & Grimm would be considered pretty pathetic pets.
While we're at comparing arcane pets.... Do you know how long it takes Glacian to solo an elite goblin in elite forest? 125 seconds A samael can kill FIVE elite goblins by himself before glacian even kills a single one. This is how arcane pets used to be, huge stats, higher damage, but way slower attack speed.
The reason ice stuns were disallowed for mages... is because the CD on ice is 3 seconds. Yes, perhaps the passive should not freeze in pvp at the rate it does, but it should not be adjusted in PvE. Farming that egg at 10 minute runs during the 1 fragment a run era took almost 25 hours to farm. I don't recall farming malison for 25 hours just to get 1 egg.
There's no CD on passive attack - it can chain stun. Therefore, it should be disallowed too, right? Furthermore, one can just implement a stun immunity for ice and still allow ice to freeze. Adjust it for PvP but no PvE, I'll agree with you on that.
Runs take 7 minutes though. Also, people earn 2 fragments a run now, meaning this will be a faster problem than it was before.
If STG wants to make money, just make Misty actually worth something. It's the most worthless pet in the universe. Like Hali said above, Zeus said above, and I've said in the past, Misty resets your stun immunity and is basically worthless - just change the skill to a 7 second stun / panic / freeze immunity for the team, any PvP player worth their salt will spend the 90 plat to buy it.
I agree - it should also free you from any stuns while activated. That way, there is a true counter. If there was some sort of counter for Breeze, I would not be so furious. However, the way it currently is - there is no counter for breeze.
The reason why chess and other games of tactics are fun... is because there are counter moves to everything. When you create pets and aa's without counters it's just annoying for everyone.
Agreed.
To conclude... FIX MISTY.
Agreed, but also nerf the passive freeze for PvP ONLY.
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