Yes
No
its pointless to ask for mage buffs they wont give it. ive seen many threads where ppl asking for buffs but so far none has happened ( and that 10% shield thing was a load of BS) so it pointless asking to STS. They may have the vote thingie on this thread but even when most the votes will be "yes" they still wont apply it. Sts Just like to annoy ppl and waste thier time.
Plus if freeze did come back for mage then the non breeze owner's will start complaining and it too will get removed again. So mages arent gonna win. If they wanted to give freeze to mage they would have done it the same time they introduced breeze. But its not gonna happen coz its gonna cause bigger problem for them to solve.
Breeze killed everything it was a big FAIL.
We are debating about a serious skill here... not complaining...
This debate and discussion would help devs take a decision..
Lets keep it constructive and discuss further..
They will fix it when they can.
Yes, if sts can allow pets to have Mage skills and wepons have mages skills. Why can't they give our skills back? Now I want to why the Mage class was made if they got no skills. There is a huge difference between pets getting mages skills and mages not having their very own skills. What's the point when a pet has the capability to freeze a class while the class that can freeze cannot even freeze their target totally in pvp?
So when/"if" this pet becomes useless, what is the point of farming it? Surely the price will drop so drastically the pet will be useless to farm and useless to use. If people are complaining too much about it why not just follow the expressions "If you cannot beat them. Join them" and get this little blue lizard for yourself. People who may not own this pet are the ones complaining that its too op. If it gets a nerf what about the people that spent 2 to +3m to use this pet effectively. I have bought one and I know I wont be a happy camper Just remember every decision made will make someone upset. I think it would be wise to keep Breeze as it is to.. 1) Keep the price up so endgamers have something worthy to make money off. 2)People who have already bought and opened this pet will get what they deserve - a good pet. 3)Give anyone else who has not bought it the chance to see from our perspective on the pet.
Oh and... Bring back mages ability to freeze
- (un) Retired -
To the devs and the mage population:
Just remove freeze from pvp. Period.
Mages should not get freeze back. If thats the case, rogues are clearly screwed becuase unlike mages, we are vulnerable to 2 hits and 3 hits the entire duration of a 1v1/clash, as we do not have a shield skill. Imagine us frozen without any shield or buffs!
Mages will be fine in clashes with thier two new shield buffs without the freeze in pvp, the problem here is that every mage wants to outlive the tank or rogues in clash. No. Rogues and mages are not tanky, you are bound to get killed, so don't expect a buff that will make you everlasting. Look at rogues, we die in the first few seconds of the clash a lot, whereas mages have the 2 second immunity that can help.
My second point, I believe pvp isn't made for 1v1s and NO BUFFS OR NERFS should be made on the basis of 1v1s, however, I can easily say that in a 1v1 against a rogue, a mage can chill in thier 2 seconds invulnrability and spam skills - strike 2k crits with the potential 3 attack skills. With or without razor, its hard not to die. Not to mention its duration is bugged, so it doesn't even last half the match and we are stunned as soon as it wears out.
Just giving a rogue perspective, because the way things are headed with these mage buffs, rogues are screwed. They already got buffed enough, stop crying. Not all mages can kill tanks in 1v1s and that does not mean they were underpowered (what? You want to kill every class in pvp naturally?). The pvp here was intended for teamplay. If you cannot kill other mages or rogues, refer to the earlier point or maybe its time for you to get new gear or skill . If you want tips ask Beocatarii, he can kill rogues finely in 1v1s.
Last edited by Bless; 12-22-2014 at 06:14 AM.
Credits to Iady
HOLD IT RIGHT THERE!!!!!!
I forgot to mention in my previous post that IF ICE IS GIVEN BACK counter argument. Then it should be charged ice which can freeze the target. I absolutely forgot since ATM I'm traveling. If a normal ice can freeze that target then wars and rogues would become easy to be killed. Why not make it a charged attack that can freeze the TGT, if you allow an uncharged attack to freeze ur target in pvp that is kind of unfair from my perspective since ice skill cooldown is 3 secs and the TGT remains frozen more than the CD PERIOD. For the least increase the CD period or make the skill such that the target only freezes when the skill is the charged.this would make it likely to be balanced and sort of normalish.
It doesn't matter if its charged or uncharged. It still freezes and mages do not need OP buffs. I'd imagine you'd be unhappy if the 20% damage nerf on rogues was removed.
Just remove freeze from pvp overall. Its ironic how y'all think backwards, you want to bring more luck and fluke instead of skill into the game, yet want to 'fix' or 'balance' pvp at the same time...
Last edited by Bless; 12-22-2014 at 06:52 AM.
Credits to Iady
breeze freezes too often and stuns for too long. Don't get rid of breeze AA, just nerf it. You should have a timer of consecutive stuns from breeze. In PvP i get stunned for 7 secs unfreeze for 2 secs and get stunned again for 7 secs. Developers please listen to the community, we are offering out constructive criticism so please take our opinions on board.
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