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Thread: Dodge/dex vs Mana/int?

  1. #21
    Senior Member inkredible's Avatar
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    Quote Originally Posted by toughenn View Post
    i think potion give %of your total mana, like: i have 1000mana each pot will give me around 300mana, if i drop to 660 total each will only give around 180/potion
    and 300mana can give you 5-6skill cast before u hit pot again, but 180only can cast 3. and when tanking is busy with skills, hard to do both at same time.
    thats why if you running a elite without a mage is very impatient...
    play on pc, easier to play on pc when ur in pve mode, i cant do phone when im doing elites
    , doesnt really matter what the percentage is ,u dont even spam mana pots as much and so what if it only gives you 300?, pot up more lol! its not gonna hurt you
    elite without a mage? u mean a mage with health and mana upgrades?? .. , mage doesnt need to heal u or need to give u mana and you shouldnt depend on them also for that, a lot of pro mages wont have mana/heal when running pve,

    Don't waste my time, don't waste yours

  2. #22
    Senior Member inkredible's Avatar
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    Quote Originally Posted by Newcomx View Post
    I spend most of my skill point on passives: 5/5 durable, knowledge, agility, might & 2/5 crit... the rest active skill.
    My playstyle is to keep my party alive by spamming life pot alot (left hand on life pot, and right hand keep casting skill), sometimes mana pot, and hold agro with 3 taunt skill (CS, Jug, and HoR). Rarely press mana pot when in large mob, that's why i need int for mana, so i can continuously hold agro and still alive.
    2/5 crit is a waste, spend ur 2 points somewhere else.. 2/5 is almost like having no crit passive upgrades, if u want crit then max it out
    but remember, crit is just a chance.. percentage.... its like opening lock crates..5%.. dont depend on luck

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  3. #23
    Senior Member Newcomx's Avatar
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    Quote Originally Posted by inkredble View Post
    2/5 crit is a waste, spend ur 2 points somewhere else.. 2/5 is almost like having no crit passive upgrades, if u want crit then max it out
    but remember, crit is just a chance.. percentage.... its like opening lock crates..5%.. dont depend on luck
    I know it's a waste, but my active skill already fixed (cs, vb, jug, and hor), that is 2 extra skill point i put on crit% that i think better than dmg%
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  4. #24
    Senior Member inkredible's Avatar
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    Quote Originally Posted by Newcomx View Post
    I know it's a waste, but my active skill already fixed (cs, vb, jug, and hor), that is 2 extra skill point i put on crit% that i think better than dmg%
    damage % over crit %, ur damage % will apply forever while as crit, it wont always kick in..like i said its a chance.. damage % however its in ur damage no matter what

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    Senior Member Crowsfoot's Avatar
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    Quote Originally Posted by Newcomx View Post
    I know it's a waste, but my active skill already fixed (cs, vb, jug, and hor), that is 2 extra skill point i put on crit% that i think better than dmg%
    2/5 SS, upgrade damage. This will help in regular maps and any easy elite you don't need jugg on.

    I'd also like to point out that WM may be a better choice than CS if you are using a one attack skill spec.

    I agree with ink, damage over crit.


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    Senior Member Newcomx's Avatar
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    I don't know how much 2% crit have big influence in crit chance, but with VB + crit pet, my warr already crit alot, I'm just adding 2% chance... maybe next free respec I try all the options...
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    Senior Member Crowsfoot's Avatar
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    Quote Originally Posted by Newcomx View Post
    I don't know how much 2% crit have big influence in crit chance, but with VB + crit pet, my warr already crit alot, I'm just adding 2% chance... maybe next free respec I try all the options...
    Ribbit + VB = +65%. You don't need the 2% more, it is throw away points IMO. Passive damage is a much better option since it buffs criting and non criting attacks.


  8. #28
    Guardian of Alterra Zeus's Avatar
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    Quote Originally Posted by inkredble View Post
    damage % over crit %, ur damage % will apply forever while as crit, it wont always kick in..like i said its a chance.. damage % however its in ur damage no matter what
    No, in light on new information only your highest damage percent applies. So, if your Samael gives 10% damage, than your 5% damage passive is ignored. If shadow veil gives 20% armor, than your 5% armor passive and 10% glacian buff is ignored. See the cycle here?
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  9. #29
    Senior Member Newcomx's Avatar
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    I don't know about highest dmg & armor%, but I think dogde% and crit% still stack...
    [Newcomx, Newcomy, & Newcomz]

  10. #30
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    Quote Originally Posted by Zeus View Post
    No, in light on new information only your highest damage percent applies. So, if your Samael gives 10% damage, than your 5% damage passive is ignored. If shadow veil gives 20% armor, than your 5% armor passive and 10% glacian buff is ignored. See the cycle here?
    Is that true?
    Does it mean attacking with charged VB without passive dmg deal same dmg as charged VB with passive dmg?

    What about active skill dmg?
    Does [SS + 10% dmg upgrade + passive dmg] deal same dmg as [SS + 10% dmg upgrade]??

    Is this information valid? Please someone with good observation ability confirm it during this free respec.

  11. #31
    Senior Member Crowsfoot's Avatar
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    Quote Originally Posted by toughenn View Post
    i think potion give %of your total mana, like: i have 1000mana each pot will give me around 300mana, if i drop to 660 total each will only give around 180/potion
    and 300mana can give you 5-6skill cast before u hit pot again, but 180only can cast 3. and when tanking is busy with skills, hard to do both at same time.
    thats why if you running a elite without a mage is very impatient...
    It gives a percentage of your total mana. Having less mana remaining won't diminish the return. Otherwise you would get 0 mana at 0%


  12. #32
    Guardian of Alterra Zeus's Avatar
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    Quote Originally Posted by shinjo View Post
    Is that true?
    Does it mean attacking with charged VB without passive dmg deal same dmg as charged VB with passive dmg?

    What about active skill dmg?
    Does [SS + 10% dmg upgrade + passive dmg] deal same dmg as [SS + 10% dmg upgrade]??

    Is this information valid? Please someone with good observation ability confirm it during this free respec.
    I'm a rogue so I can't verify your Vengeful Blood question without respec'ing my warrior and figuring it out, something which I cannot do at the moment.

    However, skill damage upgrades DO apply and will make your skill hit harder. I've tested this for my rogue skills so I would think that the same logic applies to a warrior's skills.

    If I am wrong, somebody please correct me. I won't be offended as long as you aren't demeaning about it!
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    Senior Member Crowsfoot's Avatar
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    Quote Originally Posted by shinjo View Post
    Is that true?
    Does it mean attacking with charged VB without passive dmg deal same dmg as charged VB with passive dmg?

    What about active skill dmg?
    Does [SS + 10% dmg upgrade + passive dmg] deal same dmg as [SS + 10% dmg upgrade]??

    Is this information valid? Please someone with good observation ability confirm it during this free respec.
    It stacks with VB (from what I can tell) but pets do not stack with VB. However, It is certainly not a solid 5% boost. From what I can tell, percent based damage buffs affect your damage stat which is then calculated as real damage output. The system has a lot of "red tape" that makes the coding of the system difficult without removing it (if it was removed rogues would have a field day like they did when PvP was first released).

    The system does need to be fixed. With the hard proof that has emerged, I doubt many players will keep playing if it isn't resolved before the release of the next expansion.


  14. #34
    Junior Member Psycthe's Avatar
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    I'd rather use pots than waste my points in INT.

    If you're saying that when you cast your skills, it burns off fast? It's actually fine, if you haven't noticed that when you have a party set up of

    3 Sorc & 1 War, the kills in runs are super fast ( From my experience though, from 31 and a half going to 33 took me half a day with no exp bonuses ). for as long as you have a Sorc in your party, your Manna will be replenished faster than you can blink your eye.
    3 Rogue & 1 War - Rogue's Razor skill can kill fast as well because of their high CRIT
    4 War it's still going to be okay since the dmg dealt by War's inst half as bad as the other 2

    If you are saying that your question is for soloing then increase your int.

    Hope this helps..

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    Dex

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