Originally Posted by
Ameyra
I can understand what Theillist is saying. He might not have worded it well enough for some to understand but his issue not the number of the official debuff % as much as it is the difference of damage between the rogue and tank/mage in pvp at low levels. You are stating that the nerf is 10% and yes it is but the damage difference in pvp between a rogue and tank becomes for example, 27%, with NIGHTSHADE equipped. You are right, we all know that 10% is the nerf for dmg on rogues in pvp, which is fair but the game mechanics is flawed depriving rogues of pet dmg-buff and THIS is the issue. This flawed system makes it very hard for rogues to survive at twink levels because rogue twinks dont have the crit that endgamers do.
Very hard for rogues to survive at twinks lol. Thats why there are just as many rogues as warriors right? And rogues don't need the per dmg because THEY ALREADY DO TWICE AS MUCH DMG AS ANY OTHER CLASS. If rogues were given their pet dmg they would dominate all twink lvls and I can't even imagine endgame.
At lvl 17-18 most will not understand real twinking. Twinking actually means "low level" maxed players with ""limited"' skill/stat points. Low level and limited skill points are the key phrases here. Lvl 17--18 used to be endgame pvp in lvl 21 cap. So a lvl 17-18 rogue with enough skill points to max out passives and max out skills, cannot fairly judge the issue faced by the real twinks which range from lvl 8-13. ( Besides this, arrowz do you by any chance now play a lvl 13 tank? I think I came across a certain tank with your ign :P If so then I can understand the protest. )
Really so lvl 17-18 isnt twinking. Is lvl 15-16 real twinking? Its only the most populated bracket in the game. Are you gonna say 2 points makes a difference between real twinking and not? So your saying 1 point in nox, 1 point in pierce and 2 passive int counts as maxed skills and maxed passives? Lmao. Your funny. Not eveb close to maxed skills at this lvl. The only maxed skill any class used this lvl is aimed or curse and some have maxed venge but most are 4/5.
'What affects endgame affects twinks as well' you said. No it does not. Endgame rogues kill in combos. At low levels, it is different. No rogue kills in combos unless its a naked mage. They die in combos though from para-fed OP tanks and that is precisely why the OP is being vocal about it.
If your gonna quote me atleast use what I actually said. I said "what affects twinks affects endgame aswell". You can't give rogues pet dmg back so twink rogues are happy because this would destroy endgame pvp which is the most populated lvl of any and is probably where sts makes most of their money. Your simply writing off a big part of the player base just to low lvl twinks happy. And if a rogue is dying in one combo then they have terrible gear and that is a bigger issue than the pet dmg.
10% dmg nerf had always been there, one might say - rogues have been nerfed since forever, why cry now?
1. It is because in the past - there were not many damage buffing pets around to tip the balance in favour of twink tanks. The 10% nerf is not the problem. It is the flawed game mechanics which deprives rogues of more damage than intended which becomes a problem at twinking levels.
Samael and hammerjaw have been around literally for year. Rogues have had them literally for years.
2. In the past the gear was such that rogues needed the nerf, since tanks had no gear which buffed their dmg stats. Twink gear now gives the damage stats and mana to tank, does it not? Tanks can now use para gems and damage jewels also. So the current situation is not the same as in the past.
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