Originally Posted by
shinytoy
I agree with this post. I understand the difficulty is scaled down on these maps, but the problems here are with long term difficulty. There is no mob density anywhere on these maps. The mobs have extremely short leashes and are usually in packs of only 5 or 6, which means small pulls and easy to manage which will lead to 4 rogue parties again.
I noticed that some of the mobs toss you around a bit but this isn't going to create a situation where a warrior will come save the day.
What I'd like to see is to increase the mob density and remove the leashes all together. I've always thought parking mobs and being able to run to boss was silly. Make it so that all of the mobs chase you all throughout the map, just as the big guy do in Planar Tombs 2/3 and in Shuyal. This will make it so having a tank and mages in the party will allow for massive pulls. Big pulls will equal faster run times.
The bosses also have small red zones and they do attacks that all of us are already familiar with. We know how to avoid them. For example the straight red zone, circle red zone or conical red zone or even the reflect like from Alpha Wolf. I'd like to see bosses that require different techniques or combinations to beat and figure out. If you remember the old game Mike Tyson's Punch Out [I think I just revealed my age], you will recall that the game was difficult from the very first couple of bosses and it kept getting more difficult. You didn't acquire new gear to make it easier but, rather, you had to learn different strategies that were applied to each boss and you memorized these strategies and combinations which made you better.
All-in-all, I am impressed with the graphics and I thought it was cool that you can take two different routes on some of the maps. I'm excited to see the new arcane pets and I hope they're OP from the start. Please don't make it a repeat of the Singe or Nekro situation where the newest, latest and greatest pet in the game was a total flop for almost the entire Tindirin Expansion. Please keep in mind that we're looking for these new arcane pets to be much better than any pet in the game now. We don't want to use Nekro until the year 2017, like we used Samael for 2 years.
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