Originally Posted by
Serancha
Frost bolt originally did freeze a lot more in pvp (*it was a heavy slow, not technically a root though), and the result was as Madnex suggested. Freeze is not stun, so mages would come in with fireball, follow with lightning and ice. Granted ice didn't last as long in pvp as pve, but when they followed it with slag's panic, they could effectively immobilize any enemy for as long as they felt like. By alternating stun, freeze and panic, they used no one effect frequently enough for "immunity" to be a problem.
However in actuality there is no difference on the receiving end. You're a stuck duck in that situation, and there is no game in being held immobile until you die.
Bookmarks