Thanks, the pet looks like me. Sts make new vanitys sometime not just recolored ones. .
Thanks, the pet looks like me. Sts make new vanitys sometime not just recolored ones. .
True fact: All girl gamers love with Farmlist.
The witch,reaper and mummy vanities have been in the Halloween event since 2013 and they've been recolored over and over again since then.I think we should get newer ones ,even if there are more vanities from Halloween this year. Same to the other events.
Last edited by Arcanedragon; 10-08-2015 at 02:02 PM.
Next i want to see
2 orc tags = cracked main stat jewel
please also bring the consideration of rengol mobs to normal rengol maps
and i'd like to see:
1. shared/common pet stable , and make gold pet by having certain item in inventory, so having a certain item will change the appearance of the pet into gold one, please refer to link in my signature
2. better inventory UI, which should be easy to manage even if we have 1k inventory slot
3. larger stash, most games have larger stash capacity compared to their inventory... why not AL? also better UI for stash
4. give tank a better resistance to debuff, stuns, pulls, could be pve only immunity to pulls, quick recovery from stuns, etc
5. slight buff to glintstone set, difference of 10 str between rogue's helm and padded cap is a lot, 10 attribute means 2 character level difference.
6. also reconsider the new stat distribution on gears, e.g. padded cap of brutality vs padded cap of potency, one give you 30 str, the other give you 19 int, although it is different attribute, but the only means to get attribute is by level up, and 11 attribute difference is a lot, ideal case is each attribute should give same worth to each class, so does each skill, or else there is no reason in making we have 3 attributes, and 8 skills to learn, and giving us points to allocate, because there is (almost) a definite best attribute and best skill to choose
7. either add the method to get orc fangs, increase its drop rate, or reduce requirement of orcsbane vial, and reduce unnecessary long crafting time of orcsbane vial
8. also i agree that there shouldn't be any junk jewels, it should be an option given to players to choose, so, make each jewel has equal worth, and make them dropped in all maps, but distributed in different map of the same bracket, e.g. brackenridge map 1 for jewel A and B, brackenridge map 2 for jewel C and D, and higher tier jewel in higher level maps or elite, with this, twinks can farm jewel that is appropriate for their levels at reasonable time, and so do endgamers
9. exchange event for exchanging gems to jewel, before making them unsocketable / stop the scaling on next expansion
10. increase shady and surge drop rate >.<, pls
lot of requests :P, thanks before
P.S. each dex give you 0.025 critical, and each noble lightning gives you 0.84 critical, so a noble lightning gives critical value equal to more than 30 dex
Last edited by extrapayah; 10-08-2015 at 09:07 AM.
always milking, no service
AL IGN: Extrapayah/Extraparah/Extrajelek
Support Shared Pet Stable Please!
always milking, no service
AL IGN: Extrapayah/Extraparah/Extrajelek
Support Shared Pet Stable Please!
Nice update on adding chaos jewels to planar tombs and improving Slain King weapons' procs.
Certainly some improvement to warriors in pve is important and there has been many useful suggestions from expert warriors in the forums. Running elites with a good tank is a pleasure and there should be distinct advantages to doing so.
Scaling up all elites: lots of ideas have been put forward here too. Perhaps scale all old elites to 41 as a prelude to scaling at least some to 46 from each world area. The scaling to 46 with additional loot could be rolled out incrementally in updates. Anyway, would love to see something like that. Scaling old elites would add a lot to the game.
Official Signature Of Dot Com Entertainment
Sts please make the Burning bone helm eye glow.
Kronos Divine Guild Development PICS HERE -- PVP VIDS HERE AL Retiree
Scaling up old elite maps with the addition of reasons to run (new loot for example) would add variety and challenges to the game. Each world map area has unique mob configurations and boss attacks that can only be experienced when these maps are at their full difficulty.Originally Posted by Motherless_Child:2291753
Forumers like Serancha and Dalmony have made interesting proposals in the past around scaling up old elites and normally any thread on the subject generates enthusiastic responses.
These reasons are why I added it as one of the things I'd like to see next/in the future of the game.
Last edited by kananaskis; 10-08-2015 at 06:48 PM.
Just wanna know when it starts
*sobbing*
Nice!!!
Can we have the pet stats plz...
Thanks STS nice lil pre-event event
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