Juggernaut's Ignore Pain: While Juggernaut is active, you ignore 40% (Ignores 65% for first 6 seconds if charged) of all incoming damage.
Why 65% on the first 6 seconds? You didn't tell about this on discussion.
Originally Posted by Carapace
Ignore Pain
Currently this provides 20% Damage Reduction as a tap, and 30% as a charged. This would be changed to 40% Damage Reduction on a tap, and 65% Damage Reduction on a charge. This would last the entire duration.
Last edited by Froxanthar; 12-09-2015 at 07:24 PM.
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