Results 1 to 5 of 5

Thread: What happened to graphics?

  1. #1
    Forum Adept Frenzyn's Avatar
    Join Date
    Feb 2011
    Posts
    490
    Thanks Thanks Given 
    0
    Thanks Thanks Received 
    0
    Thanked in
    0 Posts

    Default What happened to graphics?

    I STILL LIKE BLACKSTARS GRAPHICS OVER POCKET LEGENDS,
    AND REMEMBER THIS ISN'T MEANT TO BE HARSH, MORE OF A CURIOUS QUESTION!

    GRAPHICS FROM 2008 - PC VERSION
    http://www.ffxhost.net/uploads/files/47/235.png
    http://www.ffxhost.net/uploads/files/47/Untitled.png




    THE NEW GRAPHICS? Which are actually worse than the old ones?
    GRAPHICS FROM 2011 - MOBILE VERSION
    http://www.148apps.com/wp-content/up...screenshot.jpg




    So what exactly happened, Spacetime? Are the graphic cards worse or something like that so you had to use less polygons and different software?

    I'm really curious, considering i plan to dominate this game

  2. #2
    Banned
    Join Date
    Oct 2010
    Location
    Throwing Down
    Posts
    5,167
    Thanks Thanks Given 
    7
    Thanks Thanks Received 
    61
    Thanked in
    38 Posts

    Default

    The first two photos you posted was when Blackstar was a computer Platform game.

    The third photo is from when they converted Blackstar from a Computer Platform to a Mobile Platform.

    Edit: Forgot to mention that mobile platforms don't support the PC quality graphics that blackstar originally had. Nothing to do with Spacetime, phones just don't support THAT good of graphics.
    Last edited by Pharcyde; 03-20-2011 at 07:26 PM.

  3. #3
    Chronicler of Alterra ratava's Avatar
    Join Date
    May 2010
    Posts
    637
    Thanks Thanks Given 
    0
    Thanks Thanks Received 
    4
    Thanked in
    4 Posts

    Default

    You're better comparing the iOS iPhone 4 and Android to PSP and DS more than PC



    Iphone 3GS: 7 million triangles per second; fill at rate of 250 million pixels/sec
    PSP: 33 million triangles per second; fill rate of 664 million pixels/sec
    DS: 120,000 triangles per second; fill rate of about 30 million pixels/sec
    Andoid-Phone GPU Benchmarks

    Whereas PC graphics cards can do a whole load more...

    Also Blackstar is in BETA atm and is not optimized and the graphics are stylized to run on an MMO across many devices globally so the quality is more in the art than the hardware to keep performance higher, I think would be correct to say and when you have some awesome artists that's a cool thing tbh.

    But the devs have said the step up from PL in the use of the Spacetime engine should be v noticeable: Think they mentioned full 3D instead of the 2.5D of PL??! And there should be projectile stuff the engine can do nicely etc and all that flash stuff I'm ill-informed on...

    Hope that helps explain the "difference" and we only have a few screenshots and no actual vids to compare either.

    I'm sure it will look sweet come launch day.
    Last edited by ratava; 03-21-2011 at 10:44 AM.

  4. #4
    Luminary Poster Arterra's Avatar
    Join Date
    Sep 2010
    Location
    behind you
    Posts
    7,815
    Thanks Thanks Given 
    5
    Thanks Thanks Received 
    58
    Thanked in
    40 Posts

    Default

    Comparing PC to smartphone powers not healthy. Still, as long as they give us a quality control bar to crank it up there should be no problems.
    404 - not found ...maybe one day...

  5. #5
    Senior Member Acyer's Avatar
    Join Date
    Nov 2010
    Posts
    725
    Thanks Thanks Given 
    9
    Thanks Thanks Received 
    9
    Thanked in
    7 Posts

    Default

    Well I hope my phones graphics aren't better than my PC if so I got ripped.......:/

    ZERO COMMANDO
    Follow me on Twitter @Zero_SLegends

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •