aegis explosion can only target 5 now... i'm sure it could target more when it was first released though.
even without aegis, sorcerer' damage potential has been low already, since idk when. even by looking at only aimed shot vs fireball comparison, fireball can deals egual total damage output to aimed shot only when facing 6 mobs, 6 is charged fireball maximum target, meaning that there is no way that sorcerer can outperform rogue's damage output without special proc/specific weapon even when facing mobs. and then, not to mention, there are 2 other rogue skills which has 2s cooldown.
i remember that clock/timeshift used to be sorcerer's #1 skill because it had no max target, and didn't gain aggro, but that was also the time when people got disconnected every time a sorcerer drop a charged clock in planar tombs.
but anyway, even if increasing max target is not a option, sorcerers simply needs buff on their base stat/skill :P
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