Lol....funny how when u and Goth play together as rogues and I cursed (this was 46 cap), u never died. She died every time, but u managed to survive. Because u know not to nox (or charge nox) on curse. Curse is easy to avoid if you know what you are doing.
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I suggest you to ask twink mages why twink mages doesn't have dot skill in their attacks. And I am saying again you don't know much about curse because you are making some assumptions which are not true. If mages charge their shield it counters curse (only charged shield, nilbog maybe other pet not sure about it ) and good mages will not use curse until their opponent shield is down. And mages are not using curse in endgame because of long cool down. Area it covers is so low. Mages can deal way more damage if they don't use curse.
So this nox is certainly a buff and I hope it will not upset the balance for twinks.
How about add the ability to remove curse with the razor ability , so once razor shield is up curse gets removed just like with the mage shield.
Useless buff,while jugg on jugg will be triggered and mages will farm as with curse, looks more like a nerf rather than buff in pvp
Hey All,
We reviewed how Curse works in terms of reflecting damage. Curse puts a debuff on the enemy causing them to deal damage to themselves, based on their own damage stat. The reflected damage is not based on the amount of outgoing damage. This means that Aimed Shot, Noxious Bolt, or a basic attack will all return the exact same amount of damage to the Rogue.
From our perspective, this would make Noxious Bolt more worthwhile against a Sorcerer using Curse, because I will be dealing more damage to the Sorcerer, while taking the same amount of damage. There is also a very large range discrepancy between Curse and Noxious Bolt, Noxious Bolt has 3x the range of Curse.
Please keep the discussion going over the weekend and remember, be civil!
-STSVroom
Sorry? Rogues never use razors then? They use it to prevent mage fireball too no? Some rogues use razors after nekro to not get stunned ofc you dont know about this because you only stack mages, razors can be used to prevent any type of stuns not only Lava, so its better to prevent stuns than to use nox and die against a mage
I agree. Dear sts. Per some "pro" rogue constantly crying about nerfs and buffs, please restrict all other classes from entering pvp. Let rogues clash eachother. It seems like the only solution they will be happy with.
*throws mic down and walks away.
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Last edited by Shelllz; 07-22-2016 at 05:59 PM.
Curse does more damage based on DoT frequency, though. Since you're buffing the poison, it gives incentive for sorcerers to use curse. This was verified from a developer himself a while back.
Furthermore, this buff already existed in the form of a glitch of nox mastery. It was of no help and actually caused sorcerers to spec curse and wipe rogues.
In order to take full advantage of this buff, a rogue is going to be charging nox. When curse lands on the rogue, all that damage gets reflected back. Furthermore, this will actually help keep tanks alive because the poison damage is less than the heal.
Thus, this is not a buff, but effectively a nerf.
Please keep in mind some players are okay with this because it insures sorcerer stack will still be prevalent. On the other thread, these specific players essentially stated not to buff rogue because it does not suit their team play.
My videos clearly show me using razor shield in those two rogue clashes. Please do not lie.
Last edited by Zeus; 07-22-2016 at 06:03 PM.
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There will never be balance within a game when one class 1 shots the other dps class and takes 50% of the "tank" classes hp. Re evaluate all classes roles within pvp, right now I disagree that mages have a large "AoE". Adding more damage to a class which lacks survivability is ridiculous, especially when curse and 3 mages can be an effective counter.
IMO this "buff" will only further encourage people to use mages within a clash over rogues. But also more damage to a squishy class will be very useless unless you're using Korruption. Nothing is breaking jugg these days and how are you expecting rogues to hit the mages? A mage will only be sniped if they're out of place and it is quite easy to position yourself correctly these days. Nekro shield goes down, boom 3 mages cross, 1 uses curse and the rogue is dead.
It's hilarious how y'all know more about the games mechanics than a developer
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