Originally Posted by
Intous
Before you read: this isn't a nerf rogue thread, this is positive feedback.
I'm pretty sure everybody knows what I'm talking about, rogues' critical and dodge have become so high that it's ridiculous, this is due to the normal scaling and because their dex has gone way past 1k, I think this should be reconsidered before everyone caps, having a +100% dodge may seem normal, but it's not I mean it's already past 100%..
The best solution would be setting a maximum, like 75% or 70%.
Or change how dodge scales, but this might affect low levels aswell so this solution is not advised.
And about crit, having 80% or 90% crit is basically hax, so crit should also have a maximum...
P.s: please no drama,this is positive feedback and something important for the in-game mechanics, not a senseless "nerf rogue" thread.
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