Quote Originally Posted by Cinco View Post
With respect to PVE content, the Stat-based weapons will stay largely the same: insane damage output at crazy ranges with ridiculous bonuses when used as part of the current Level 100 'sets.'
Future item sets (again for PVE) are being designed to make item farming "interesting again," and to create more varied and desirable combinations for each class.

For PVP, the Stat-based weapons will be adjusted significantly. As I'm sure everyone on this thread is aware: there is an immense difference between Stat-based weapons' auto-damage and the auto-damage of all other weapons. Currently, each PURE weapon maintains a ~10X auto-attack advantage over all other weapons in the game (HEMI's ~6.5X damage per attack). Incoming balance changes to PVP will reduce this multiplier to something much more competitive. Stat-based weapons will continue to be the clear, best choice for auto-damage, but the landscape of competitive play will become much more level.
Im confused as to what your trying to say. Stat weapons are staying in the game. That part i got. If stat weapons are available next cap im okay with it. As long as they are farmable. And farmable at a fair rate.