Away from all the fair and unfair people seem to be worrying about, im just happy they did what was right. Yes everyone wont be happy and some may lose from it and some may win from it but at the end of the day its what makes this game so good right now. Not everythings set in stone and the devs are actually taking player feedback into concideration. Cant thank you enough.
Imagine how difficult it is to predict the outcome of gear stat choices and its overal effects in game these days, in the old days without awakenings, jewels, high level caps, arcane artifact boosts etc etc etc it must have been relatively simple .... but now wewwwwww ... so very many variables
I mean sts can predict a certain amount of the effects of items, but until they are truly implemented it must be soooo difficult to really know.
It makes sense to cap the ds boss percent damage ... i think its correct to balance it out, it would be nice that the ds remains capped at m6 as it is now so that players dont feel the difference until the next expansion imho?
As with all things its about balance ... so sometimes in order for the greater good things have to be tweeked as things reveal themselves out of beta testing more correctly, else everything spirals out of control?
We should feel privelidged that sts are discussing things with the community openly so our ideas and thoughts can be taken into consideration, and so that sts can see the game from a different perspective and keep it on track.
The game developers own the right to change things as and when and how they see fit ... ultimately its for the games greater good and its continued progression?
If nothing is done about the current ds then it will never be superceeded in the game ... it has to be addressed
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Hi Vroom, as a warrior, if for example i happen to farm mauso 6 with 3 other warrior(i know, that would not be very wise but im curious), is there a way to kill boss in decent time? if so how? wich pet or wich wep?
is the change live? i heard rumors about the change, but i don't see any in game announcement about it @_@
always milking, no service
AL IGN: Extrapayah/Extraparah/Extrajelek
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The change is not live yet, we also haven't announced when this is coming, just that it's coming!
Can't agree more. If Devs think that keep nerfing gold loot will make economy more stable, they thinking wrong. People will never drop down most items prices, so gold loot nerfed makes it WORST now. How come i have around 90%gl MORE than i had months before and I loot exactly the same than before ? Its not fair enough when you spent lot of gold in GL items, and people still selling items beyond the millions. I wanna see DEVS make a serious thread about the actual amount of gold loot per % and stop nerfing it, just cause now they think was a bad choise getting it into the game.
thank you for the reply
always milking, no service
AL IGN: Extrapayah/Extraparah/Extrajelek
Support Shared Pet Stable Please!
Does dragon blade been nerfed too? I felt the difference in the last few days. It only proc 4 times in 1 Maus 6 run when it used to be a lot of proc happening. I use full voice and mix of excellent and forti finnese jewels still got even twice proc came out in last Maus run. What is happening? I asked some other dragon blade user, they also say the difference in the past few days. The proc became rare! It's already hard to proc weapon, why nerfed? Seriously if this what's really happen no rogue will get invited on Maus. I use to proc on first charge attack now the proc just gone! Disappeared! I us the same skill and pet. Some info from other rogues, they also feel the difference at elite southern gate. Please confirm about this. Thank you in advance.
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+1 I agree with this fully.
Would devs tell us if they are privately nerfing or testing a nerf on live servers? Before gold, PvE kills maps in certain maps got 'nerf' but there was no official mention whatsoever.
The dragon staff got a lower DOT on its proc too, before a DS user could do more chunks of damage onto boss per DOT proc of the DS, now the DOT proc is way smaller.
These changes are very noticeable as many players run and use these weapons on a regular basis, if something is changed regarding these we notice them immediately.
Kindly ask the devs to be more transparent regarding these issues.
I get that nerfing what players use and love on a regular basis will bring dislike and drama on forums but lying is a whole other thing, if the case might be that they are in total honesty not nerfed then my bad for claiming these statements but from my perspective I've seen quite some differences.
Last edited by Abuze; 03-12-2018 at 04:53 PM.
I like the change from proc rates dragon blade now, run muso becomes very difficult and challenging especially giant mob which is getting crazy because its very hard to get stun from dragon blade. And at that time I thought rogue was useless here lol
I see no difference in DOT on DS
Who run with me knows that I use to joke around saying “sell ds with lazy proc” time to time, and I do that from the beginning when maus was released. And now I don’t feel it’s any different. What changed is the massive use of tainted weapons, that having no “active” proc at all have a different impact in the gameplay (IMO).
If there would be a competition for stupidity, I would be second. Cause I’m stupid
I won't run maus atm. I see everyone dying severely except the Warrior in random party when it wasn't so much like that in the past. Mage shield also has bug. Many have confirmed.
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Last edited by ciagenny; 03-13-2018 at 04:20 AM.
Interesting! Which kind of bug? Can you share some detail? Happens that I make pulls raising my shield as I always did and nothing different from before imo. Same when I check maus maps up to m5 (check I mean dead ends, treasure rooms etc).
I have the pleasure and luck to run with some of the best players around and obviusly those runs are smooth and fast.
Totally different when I go random and you see players with big room in improvement, not just equip but also strategy/pets.
It’s a long time I use the same build/equip and Imo what really affect the run is which kind of party you run with.
The only thing that imo is different in maus is that Toxy AA doesn’t stun anymore boss like before.
Just sharing my opinion
If there would be a competition for stupidity, I would be second. Cause I’m stupid
Still get stunned even when shield on. They were on elite southern gate. No precise info from those running in maus. This is a bit off topic I thought maybe there is a bug regarding dragon blade because the Mage's shield seem so. I have no idea. I will wait a little while before taking decision about my dragon blade.
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