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  1. #11
    Senior Member |Ares|'s Avatar
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    I think that majority of those newly suggested aps are just completely out of the loop when it comes to the numbers. I also don't understand why would you suddenly just remove the old campaign achievements or casual leveling one since this system is pretty much implemented in any another game (progressing achievements). Keep those as they are and always have been. If anything just add more of them to have something to do.

    Housing was never supposed to be on pair with achievements, it's just something extra for the playerbase.

    Quests achievements - fair enough for finishing entire story line and side quests but many of them for example Banished set questline would need adjustments, otherwise you'll have playerbase stuck on trying to loot an item from 3 expansions ago.

    Hardcore - Should've just made the new achievement where u have to level up 3 classes up to 76lv and just leave it like that, anything else should not be related to normal leaderboard at all.

    PVE kills: 190-200hours for farming 1m pve kills in repetitive Hauntlet calls as huge No for that kinda achievement. Keep it 100k, excluding something like elite kills achievement unless you gonna make PVE kills count again everywhere but then again - wasting the time.

    Slots: I don't really see whats achievement wise in having more slots anywhere, don't get the idea.

    Pets: Owning certain amount of pets yes but that needs adjusting as well. One event per year where people can actually get desired pets, if you're not gonna put those pets in loot table around Arlor then there's no point. People use only couple pets based on their passive ability (opened), anything else is just spending gold, opening pet and never using it again. Regarding the leveling up - same as farming PVE kills in hauntlet or anywhere else takes too long and idea of having multiple pets at highest level is already putting player on a tireless grind.

    Farming Gold: Up to 10m gold it would be probably fine - have something like personal scoreboard of how much gold has already been looted (achievement progress).

    Crafting: I dont really think its necessary to have it up to as much as 10,000 items. 1000 sounds just fine.

    Loot: Once again, adjustments. You can't put an achievement about looting mythic or arcane items from bosses without them even being in proper loot table.

    Don't have to go extreme with new achievements, people are still doing 3 new portals trying to finish them before end of this season but you can already see that probably 90% of the usual top players won't have those done this season.

    Not mentioning the elusives that are extremely hard to find (Midas doesn't exist). Current state of things - not bad, just add something new that's NOT a complete crazy number grind.

    Aka Ares/Twerrk/Mystery. :]

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