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Thread: Zodias esting machine daggers proc lvl 2 [ lvl 21-30 ]

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    Default Zodias esting machine daggers proc lvl 2 [ lvl 21-30 ]

    Here I bring you a video of how much it reflects in elite zodias and elite mausoleum, honestly I don't like to test in mausoleum because nobody goes there, but so they don't ask... yes... kills almost 1 hit at this level

    I don't know if it will look good, it's my first time doing this

    https://youtu.be/yJxoQmhsSl4

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    The reflection looks pretty good.
    The bad thing is that your hp goes like a roller coaster.
    On the other hand they are still low lvl, I suppose that by raising them you will become more resistant.
    Also with a tank in the pt, seem they are very support.

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    reflect even on damage reduce aa of glowstick? wow nice.

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    Quote Originally Posted by Angelaxd View Post
    Here I bring you a video of how much it reflects in elite zodias and elite mausoleum, honestly I don't like to test in mausoleum because nobody goes there, but so they don't ask... yes... kills almost 1 hit at this level

    I don't know if it will look good, it's my first time doing this

    https://youtu.be/yJxoQmhsSl4
    the sad things using the dagger is our low health, hope they add health regen and health at least 10% on stat or proc because we are not like warior that has a op heal and op health. im so exited to lvl up my dagger haha rn lvl 19.

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    Is anyone up with spirit bow ?

    Sent from my Infinix X6812B using Tapatalk

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    Quote Originally Posted by snakeeyes View Post
    the sad things using the dagger is our low health, hope they add health regen and health at least 10% on stat or proc because we are not like warior that has a op heal and op health. im so exited to lvl up my dagger haha rn lvl 19.
    when the process was done it uploaded 4.5k life and 600 armor, at level 3 of the process it sure increases life and armor, when it's 31 maybe i'll upload video again maybe you'll be more encouraged to upload it

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    Quote Originally Posted by fikrialithaufik View Post
    Is anyone up with spirit bow ?

    Sent from my Infinix X6812B using Tapatalk
    leveling up the bow will be very difficult since you have to use it in each game, if one day I see one of high level I'll show it to you

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    Damage reflection is the first value that is calculated before damage reduction takes place. You can turn your rogue into a tank using str gears with glow aa / meph aa to survive.
    Normal zodias mobs hit for 500-1.6k damage on average while having 80% damage reduction, 500-1.6k is 20% of a number. 500-1.6k times 5 is 2k-8k base damage.
    2k-8k times 800% you get 16,000-64000~ damage reflection range.
    The harder they hit the more thats reflected ofc.
    Sent from my SM-S908E using Tapatalk

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    Quote Originally Posted by Encryptions View Post
    Damage reflection is the first value that is calculated before damage reduction takes place. You can turn your rogue into a tank using str gears with glow aa / meph aa to survive.
    Normal zodias mobs hit for 500-1.6k damage on average while having 80% damage reduction, 500-1.6k is 20% of a number. 500-1.6k times 5 is 2k-8k base damage.
    2k-8k times 800% you get 16,000-64000~ damage reflection range.
    The harder they hit the more thats reflected ofc.
    Sent from my SM-S908E using Tapatalk
    75k reflected maximum at level 11-20 is now maximum 125k every 10 levels its percentage goes up everything else if I have it clear it only showed the reflection of that process level [21-30] at level 31 it will be more reflection and so every 10 levels

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    Watch the dmg your character takes with 8752 armor which is 80% damage reduction. Take the number times it by 5 then divide the damage output on the mob by the number you times by 5. Will give the correct %.

    Sent from my SM-S908E using Tapatalk

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    Quote Originally Posted by Encryptions View Post
    Watch the dmg your character takes with 8752 armor which is 80% damage reduction. Take the number times it by 5 then divide the damage output on the mob by the number you times by 5. Will give the correct %.

    Sent from my SM-S908E using Tapatalk
    yes I understand what you mean but I mean that each level increases the reflection percentage as well as the increase in life and armor when activated, when I touch level 21 everything went up, that's how spiritual weapons work, every 10 levels everything goes up, no it's 800% at least at this level

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    Quote Originally Posted by Encryptions View Post
    Watch the dmg your character takes with 8752 armor which is 80% damage reduction. Take the number times it by 5 then divide the damage output on the mob by the number you times by 5. Will give the correct %.

    Sent from my SM-S908E using Tapatalk
    I'll put it more clearly, where do you get your information from if every 10 levels I get 30k+ in reflected damage, maybe 800% either at level 1-10 or level 11-20, at level 21 I increased 40k+ maximum reflection ( at level 1-10 left 37k max damage reflected, at level 11-20 max 75k, now max reflected is 125k on elite zodias, felt like 1000% reflected at about level 21, at level 31 maybe it will go up 200% more

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    Quote Originally Posted by Encryptions View Post
    Watch the dmg your character takes with 8752 armor which is 80% damage reduction. Take the number times it by 5 then divide the damage output on the mob by the number you times by 5. Will give the correct %.

    Sent from my SM-S908E using Tapatalk
    Its reflection damage depends on enemy damage and not on your tankiness(dmg red, armor etc). And yeah I'm currently lvl18 dagger and I reflect 69k max while he's reflecting 120k, so it's an upgrade for sure. U haven't done the testing at higher levels bruh

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    Quote Originally Posted by Xyv.io View Post
    Its reflection damage depends on enemy damage and not on your tankiness(dmg red, armor etc). And yeah I'm currently lvl18 dagger and I reflect 69k max while he's reflecting 120k, so it's an upgrade for sure. U haven't done the testing at higher levels bruh
    I know this, I said its ok to use higher dmg reduction gears with str instead of dex when using the dags. I explained how damage reflection works more precisely so people can understand how to calculate it and or use it in a more efficient way.

    Sent from my SM-S908E using Tapatalk

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    Quote Originally Posted by Encryptions View Post
    I know this, I said its ok to use higher dmg reduction gears with str instead of dex when using the dags. I explained how damage reflection works more precisely so people can understand how to calculate it and or use it in a more efficient way.

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    You have to learn to accept when you are wrong.
    In fact, everything was understood in the video.
    Your previous statement is totally wrong and confusing.

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    I don't think anyone is understanding anything I say anymore.

    Sent from my SM-S908E using Tapatalk

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    Quote Originally Posted by Encryptions View Post
    I know this, I said its ok to use higher dmg reduction gears with str instead of dex when using the dags. I explained how damage reflection works more precisely so people can understand how to calculate it and or use it in a more efficient way.

    Sent from my SM-S908E using Tapatalk
    No, the higher the level, the more percentage of reflection goes up, understand, I already tried with damage reduction and without reduction, it goes up approximately 200% of reflection every 10 levels

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    Quote Originally Posted by Encryptions View Post
    I don't think anyone is understanding anything I say anymore.

    Sent from my SM-S908E using Tapatalk
    Nah, for my case I assumed you're sticking to your "fixed 800% damage reflection" comment, so I thought you're still on it lol

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    Quote Originally Posted by Xyv.io View Post
    Nah, for my case I assumed you're sticking to your "fixed 800% damage reflection" comment, so I thought you're still on it lol
    800% is what its low lvl reflection is. I was explaining the way to calculate what % is being reflected towards an enemy for those who didn't know. I was also letting people know that its better to use armor + str gears on a rogue if they decide to use the daggers due to damage reflection being the first calculation before damage reduction takes place.

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