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Thread: New PvP Idea (In-Depth idea that I know you could bring to life)

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    Quote Originally Posted by Ellyidol View Post
    Gambling is totally out of the question, IMO, unless they want to stay in the App Store and within that age rating. Cinco doesn't even want to implement any type of upgrading (chance of breaking) system due to the feeling of failure, I don't blame him at all, it makes sense.

    If potions in PvP would work like PvE, then no. We already have massive HS/MS figures that pretty much regen about 5% of Health/Mana per second, end-game that is.

    If cooldowns were added though, truly long cooldowns that required potion use to be strategic, maybe. PvP potions should cost a lot of gold too, if implemented.
    Since money fights woul not work (even though ive seen it implemented in many 12 year old MMOs) and you do not like the potion idea (which is also implemented in proberly every mmo where the class can heal eating food or bring mana potions to heal one self during combat PLUS now-a-days fights last roughly 5 seconds). Could the devs at least think about making a free-for-all map where players can just go in for an all out groundwar type game.

    AGAIN REPEATING MY SELF
    THIS WOULD NOT BE AN UPGRADE THIS WOULD BE A NEW SET OF MAPS OLD PVP WOULD STILL BE AVAIABLE TO PEOPLE WHO DO NOT WISH TO USE THE NEW ARENAS.

    In my experience ive played a lot of mmos and this is missing some very essential factors of what real pvp is if you implemented at least one of these ideas and charge some plat for it i can assure you people would be buying it. This game already has a good campaign for a mobile game why dont you just top the cake and add some real PvP since so many people are doing it now-a-days.

    Side-note: you said adding longer cool downs...thats the reason in the first place people started complaining about pvp is the GCD.
    Last edited by Gunk; 10-02-2011 at 02:18 AM.

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