So far I have seen these colors:
Blue
Yellow
Grey
What do they mean? Lets try to figure this out
So far I have seen these colors:
Blue
Yellow
Grey
What do they mean? Lets try to figure this out
They are the difficultly level of the mob in concordance to your level, they also distinguish how much exp you get from that certain mob when you kill it.
At least this is what I have gathered when I asked this question a while back.
I think Red Mobs give you x2 exp? and the higher you level up the less you get.
Rodvik - 40 Engineer - Guy on the Couch in Infinite Union
Fouroneone - Pay It Forward
Hmm.......
<- design by Pianowizzy
CHOWNis - 41 Commando | Nachownis - 25 Operative Twink | Chownisis - 39 Killa
I have fought the Voleria 5 boss and have had different colored orbs.
Once blue and once grey
Yup. It's a threat level indicator, and can also change depending on the enemies left and what level you are.Originally Posted by Rodvik:516181
Proud Co-Leader of Infinite Union
Infinite Union forums
These are my theories.
Red = severe mental issues
Yellow = you made their day sunshine
Blue = you did something in the past they are feeling sad about.
Green = they want your money.
Grey = you are to old for them
Facebones & Dethklock are proud members of Vengeance
Ok, so explain with examples then.
I fought Ed Neezer with full group of 40s and the orb was blue for me and one other person, and we both got vanity drops (Smooch-me's) in same run. I run it again with SAME group and I have a grey orb, run it again and have yellow. Explain this please.
Facebones & Dethklock are proud members of Vengeance
Any screenshots?
PL: Surfy (Deleted the game already) SL: Surfy Com, Meowy Ops, Gravelyn Engi, Warstorm Com DL: Surfy (Deleted the game already) AL: Surfie Sorcerer, Orpisai Warrior, Chiobuu Rogue
Facebones & Dethklock are proud members of Vengeance
Here guys.... This is a threat lvl guide for farming in PL but am sure it will shed some light for you on how it all works :-)
Hope it helps!
http://www.spacetimestudios.com/show...t=threat+level
Last edited by TANKKAAR; 12-18-2011 at 08:21 PM.
So what would the blue threat level mean?
also, the higher the threat level, the better chance of dropping better gear. Red is highest threat, grey is lowest. Blue is in the middle.
<Infinite Union> Eyeofnewt Engi - Eyesssniper Op - LelouchX Com ~ GinFiend
*G+ Chat For STS Community**Newt's Engi Build*
I'm still curious about the circumstances of serpus getting different threat levels though.
What level toon was creating the WF maps?
The WF map doesn't seem to easily recalculate mob levels, even after a group wipe or everybody leaving and re-entering.
So, if you're entering a map that was created by, say a L30, I would expect the threat level to be grey.
<Infinite Union> Eyeofnewt Engi - Eyesssniper Op - LelouchX Com ~ GinFiend
*G+ Chat For STS Community**Newt's Engi Build*
Ok so I did some testing. I entered a map as a level 10 with a level 14. The mobs were the greyish colour. Still giving xp but not the maximum. I then had a level 40 join us. As soon as the 40 was with in the map the mobs became much to difficult and threat became red. The only exception is if I was to dmg the mob and or boss before the 40 was in proximity. I cleared to Ed Neezer as a level 10. Damaged him. Ran back. The level 40 came into map. Walked up to Old man Ed and 3 shot him.
Facebones & Dethklock are proud members of Vengeance
Yes
Yeah, the WF map is weird. Once the threat level of an enemy has been initialized, it sticks. Even if everyone leaves and re-enters the instance, any mob who has previously been aggro'd will have the same threat level as before. I haven't been bored enough to really test threat level resetting in SL. I always presumed it worked exactly like in PL.
Bookmarks