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    Mage - good solo, up to current level dungeons. They are incredibly weak with armor and health, so they stay in the back of the group. BUT in return for their incredibly weak defense, they have outstanding attack. My mage is dishing out thousands of damage per second with its nuclear-level arsenal of multiple target damage spells. You do not want to find yourself sitting in a room with several other people when the mage comes barreling through, you better hide behind something as fast as possible. That might not even save you, the mage can freeze you where you stand, rain lightning on you, and then oh so brutally finish you off with a side of massive fire balls. IF you are still alive, the mage can be cruel and cast a nightmare on you, that will leave you mentally scarred for the rest of your life.

    Cough* If your after PvE, this bad boy of a class is your choice *cough.

    Mages use a lot of health potions, but relatively no mana potions. So if you enjoy sending a downpour of hell upon your enemies, the mage is your class. Code name for mages: Nuke Mage.

    Bird - The bird the king of PvP and the king of 1v1 damage. Birds have medium to low survivability, high range, medium to low regeneration and high to insane damage. The bird is like a sniper who snipes with a mini-gun. If you find yourself in the scope of a bird, you better pray that a higher power is looking after you. The bird has skills so powerful, its said it can strip a man of his manhood in under a second, along with his life. The bird can shatter your armor, root you to the ground, and blow you up with explosive arrows. Certainly not a class to be messed with.

    Birds don't use many health potions, but guzzle mana potions like a hummer guzzles gas.

    Bears... poor poor bears.. Only thing I can say about them is.. They are a reinforced tank, that shoots air-soft gun pellets at you. The bear is incredibly underpowered damage wise, and is balanced in its tanking ability. Only a few bears have ever become skilled enough to succeed in PvP or properly protect his party members in a dungeon.


    Summary:

    Mage -
    Strength: Massive attack
    Weakness: Incredibly low survivability
    Abilities: massive multiple target damage ability
    Very high health potion consumption rate.

    Bird -
    Strength: Long range and incredibly potent 1v1 damage spells
    Weakness: Low survivability and has low damage for multiple targets.
    Abilities: Completely shattering a opponents armor, remove their ability to dodge, and even root them to the ground, while you rain arrows down on them.
    Very high mana potion consumption rate.

    Bear -
    Strength: Super super high survivability
    Weakness: Very low damage, and can easily be kited.
    Abilities: Can stun several opponents at once, drag them all close to you, then stomp them silly.
    Lowest potion consumption rate of all classes.

    Quote Originally Posted by Fallen Caccavari View Post
    So I should choose the Enchantress class at the menu for that? I'm kinda confused by that.
    What he means is once you choose a mage, you can make a mage sub-class, or a Paladin. A Paladin is a Enchantress that wears strength gear for higher survivability, but at the cost of loosing the range and replacing it with a sword, and lower damage.
    Last edited by Pharcyde; 03-06-2011 at 07:18 PM.

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