PL's formula was 1 armor = 1 damage reduction, but it may have changed in SL. I tried to test it out on the dog-aliens in Numa Prime (2 armor vs 46 armor vs 191 armor vs 200+ armor) but the damage ranges were all roughly the same (with 200+ armor there was a slightly lower reduction in damage, by about 3-4 points). A minimum enemy damage still exists in SL. If there were a much harder hitting enemy to test on that would yield better results. If you can expand on this please let me know.
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