Caiahar
01-11-2013, 08:38 PM
Hello guys! This is a guide for the skills of the archer, warrior, enchantress, ranger, and the paladin! Each skill will have the level one stats. There are also combos listed here.
Archer
Blast Shot: Lv 1: 20 mana, 6 sec. cool-down, 12m range
200-213 damage, 2m target area blast. Description: Shoots a powerful arrow that hits the enemies, to do lots of damage. It is an AoE[Area of Affect] Skill. Can be combined with Shattering scream to createa combo, Cruel Blast
Blast Shot: Lv 1: 15 mana, 8 sec. cool-down, 3m area effect
194-237 damage, knock-back + 3 sec. stun. Description: You let out a scream that has a very low range [They have to be almost next to you] that damages them, knocks them back, and stuns them for 3 seconds.
Thorn Root: Lv 1: 20 mana, 6.25 sec. cool-down, 10m range
3 sec. root, -5 DODGE % debuff. Des: Roots an SINGLE enemy in their places while decreasing their ability to dodge your attacks. It also damages them a little. This is NOT the same as Thorn wall.
Focus: Lv 1: 25 mana, 30.5 sec. cool-down, self-target
20 sec. buff, +5 hit chance, +5 crit chance. Des: Increasing you ability to hit [your attacks dont miss much] while at the same time increases your chance to give a critical hit to an enemy.
Meditation: Lv 1: 10 mana, 45.5 sec. cool-down, self-target
3 sec. buff, +12 mana regen rate. Des: Increases mana regneration for a few seconds.
Restore: Lv 1: 15 mana, 16.25 sec. cool-down, self-target
Heal 13-17, +5 health regen for 5 sec. Des: Heals you and increases your health regeneration for a couple of seconds.
Evasion: Lv 1: 25 mana, 30 sec. cool-down, self-target
10 sec. buff gives +4 dodge. Des: Increases your chance to dodge the enemy attacks and also boosts your armor, depending on skill level.
Break Armor: Lv 1: 15 mana, 5 sec. cool-down, 12m range
10 sec. debuff reduces armor 4 pts. Des: Shoots a sharp arrow that damages the enemy and decreases their armor, so you and your party can damage them more.
Shattering Scream: Lv 1: 20 mana, 5.5 sec. cool-dow, 8m range
Reduce DMG -4, ARMOR -4. Des: You give out a scream at a good range that damages enemies nearby and reduces their armor. It can also be combined with Blast shot to make Cruel Blast.
Repulse Shot: Lv 1: 15 mana, 7.5 sec. cool-down, 12m range
183-188 damage + knock-back (no stun). Des: Shoots a strong arrow that knocks back the enemy and damages it.
Blinding Shot: Lv 1: 25 mana, 7 sec. cool-down, 12m range
171-214 damage plus 5 sec. hit debuff. Des: Shoots a piercing arrow that damges the enemy and reducing their chance to hit you.
Thorn Wall: Lv 1: 30 mana, 11 sec. cool-down, 6m area
3 sec. root, 6 target damage per sec. Des: An AoE attack that roots several enemies in their places, as well as damaging them.
Warrior
Vengeful Slash: Level 1: 5 mana, 4.5 sec. cool-down, 4m range 160 - 186 damage + knock-back chance. Des: Deals damage and can knock back the enemy.
Stomp: Level 1: 6 mana, 5 sec. cool-down, 4m area 186 - 200 damage + knock-back + stun. Des: A powerful stomp that knocks back the enemies and stuns and can lower the hit% of them. It can be used after beckon to create a combo, Smash!
Taunt: Level 1: 0 mana, 6sec. cool-down, 12m area Taunt + 12sec. buff (+2 dodge). Des: Shifts the enemies attention to you and increases you dodge%.
Crippling Slash: Level 1: 5 mana, 6sec. cool-down, 3m range 100 - 172 damage, root target for 5 sec. Des: Damages the enemy and root him in his places for a short while.
Rage: Level 1: 20 mana, 28sec. cool-down, self-target 20sec. buff increases crit chance 5%. Des: A very powerful buff. it increases your critical, damage, and dps.
Super Mega Slash: Level 1: 8 mana, 4sec. cool-down, 4m range 160 - 200 damage + 20 to 90% chance of stun. Des: It deals lots of damage and stuns them. I have also noted it has a knock back chance more than vengeful slash and decreases armor.
Crushing Blow: Level 1: 4 mana, 4sec. cool-down, 3m range Reduce DMG -10, DODGE % -5. Des: Reduces dodge and damage of enemy. It also does some damage.
Restore: Level 1: 15 mana, 16.25 sec. cool-down, self-target Heal 11-14, +5 health regen for 5sec. Des: Restores health
Iron Blood: Level 1: 20 mana, 32.5sec. cool-down, self-target 12sec. buff increases armor + 8. Des: Increases Armor depending on level.
Hell Scream: Level 1: 10 mana, 5sec. cool-down, 8m area Reduce DMG -5, HIT % -5. Des: A Loud scream in a decent range that reduces hit and damage.
Evade: Level 1: 10 mana, 30sec. cool-down, self-target 20sec. buff, +2 dodge chance. Des: It increases your chance to dodge attacks.
Beckon: Level 1: 10 mana, 7.5sec. cool-down, 12m range Pulls targets to you, 50% chance of stun. Des: Pulls enemies toward you depending on rank. It can also stun. Can be used before Stomp to create a combo, Smash.
Enchantress
Heal: Level 1 — 16 mana, 3 sec cool-down, 8m area, Heal 41-85, Clears negative effects. Des: Restores you and your team mates health and also clears away affects [such as rooted, frozen.].
Frostbite: Level 1 — 12 mana, 4 sec cool-down, 12m range, 56-72 Damage, 2 - 6 sec. freeze. Des: Attack that freezes an enemy in their places and also does damage. Use this before Firestorm to create a single target combo, Hot Flash!
Lightning: Level 1 — 16 mana, 3 sec cool-down, 8m area, 70-91 Damage, 3 - 11 sec. armor debuff. Des: A damage skill that reduces the enemy`s armor and damages them.
Ressurect: Level 1 — 45 mana, 6.5 sec cool-down, 12m area. Des: Revives your enemy. if you increase skill thenit will only reduce mana cost.
Firestorm: Level 1 — 20 mana, 5 sec cool-down, 8m range, 63-91 Damage +knock-back. Des: You send out a huge fire wave that does AoA[Area of Affect] damage. Use this after Ice Storm or Frostbite to create combo, Hot Flash! [With Frostbite its single target combo, while with Ice Storm, it creates AoA combo]
Ice Storm: Level 1 — 24 mana, 6 sec cool-down, 6m area, 35-72 Damage, 2 - 6 sec. freeze. Des: You send out a ice wave which freezes many enemies in place. Use this before Firestorm to do an AoA Combo, Hot Flash!
Drain Life: Level 1 — 32 mana, 12 sec cool-down, 12m range, Steal 90-130 health points from your target. Des: You steal the enemy`s health to heal yourself.
Weakness: Level 1 — 24 mana, 10 sec cool-down, 8m area, Reduce DMG -5 & Hit chance -5. Des: Reduces your enemies` hit and damage.
Nightmare: Level 1 — 24 mana, 8 sec cool-down, 6m area, Reduce ARMOR -5, DODGE% chance -2. Des: Reduces your enemies` dodge and armor.
Magic/Mana Shield: Level 1 — 20 mana, 29 sec cool-down, self target, 12 sec. mana shield, buff armor 4 pts. Des: When the enemies attack you, instead of your health going down, your mana goes down. Also gives armor to yourself.
Blessing of Vitality: Level 1 — Party buff: 25 hp +2 h/s for 120 sec. | Self Buff: +8 armor for 12 sec. Des: Gives health to your team members, and also gives them more health regeneration. Also gives armor to you.
Blessing of Might: Level 1 — Party buff: +5 STR, +1 armor for 120 sec. | Self Buff: +5 damage, +10 crit for 20 sec. Des: Gives Str and armor to your team mates and gives damage and critical to you.
Ranger
Rabid Bite: 12 mana, 4 sec. cooldown, 8m range. Leap in to cause 43-61 damage. Des: Leaps to the enemies and bites it, damaging it. Use this before Hamstring, making the combo, Slam!
Vixen Kick: 20 mana, 3 sec. cooldown, 8m range. Leap in to cause 59-68 damage, +knockback. Des: Leaps to the emeniy, kicks it [lol] and knocks it back.
Poison Needles: 15 mana, 8 sec. cooldown, 8m cone. 52-89 damage, knock-back + 3s. poison -5 h/p per sec., -65% speed. Des: Throws a wave of poison needles that damages them, knock them back, poisons them for couple of seconds, taking damage each second, and slowing their movement speed.
Evasion: 10 mana, 5 sec. cooldown, self-target. +3 sec. buff breaks root effects, +5% dodge, +5 armor. Des:A buff that increases your dodge and armor for a few seconds.
Fury:15 mana, 30.5 sec. cooldown, self-target. 10 sec. buff, +10% hit chance. Des: You let out your fury against the enemies, increasing your hit.
Hamstring: 15 mana, 5 sec. cooldown, 3m. +3 sec debuff reduces -10% dodge, -6 h/p per sec., +20% stun chance. Des: You strike your enemies, causing them to lose dodge and and lose health every second. They also have a chance to be stunned. Use this after Rabid Bite to create a combo, Slam!
Poison Dart: 20 mana, 7 sec. cooldown, 10m range. 42-55 damage, 3 sec. poison -5 h/p per sec., -65% speed. Des: You shoot a large dart that damages them, lose health every second, and reduce their movement speed.
Armor Shredder: 15 mana, 5 sec. cooldown, 3m range. 65-70 damage, 10 sec. debuff, -4 armor. Des: Much like Break Armor from the archer, it does damage and reduces their armor.
Fox Howl: 20 mana, 5.5 sec. cooldown, 8m area. 76-82 damage, +5 sec. target debuff reduces -6 damage. Des: Like Shattering Scream and Hell Scream, you let out a howl that damages nearby enemies and makes them do less damage.
Bandage: 20 mana, 30 sec. cooldown, self heal health and mana +16-30, 12 sec. buff mends addt'l. 50% per sec., damage cancels. Des: You use your ablilities to recover health and mana. But beware, if you take any damage it will stop.
Hypnotize: 10 mana, 7.5 sec. cooldown, 12m range. 57-66 damage, +pull, +3 sec. stun. Des: Much like Beckon from the warrior, it pulls the enemies towards you, damaging them and stunning them.
Rage Tonic: 30 mana, 28 sec. cooldown, self-target 20 sec. buff +5% crit chance, +10 damage. Des: You increase your critical and damage.
COMBOS!:
Archer: Shattering Scream+ Blast Shot= Cruel Blast!
Enchantress: Frostbite+ Firestorm= Hot Flash![Single Target]
Ice Storm+ Firestorm= Hot Flash! [AoE Attack]
Warrior: Beckon+Stomp= Smash!
Ranger: Rabid Bite+ Hamstring= Slam!
Paladin: Charge!+ Redemption= Juiced!
CLASS COMBOS!
Archer+Enchantress
Thorn Root+ Lightning+Nature Strike! [Single Target]
Thorn Wall+Lightning+Nature Strike! [AoE Attack]
Enchantress+Warrior!
Frostbite+Stomp= Shattered![Single Target]
Ice Storm+Stomp= Shattered![AoE Attack]
Weakness+Hell Scream=Terror!
Archer+Warrior!
Shattering Scream+Hell Scream= Terror!
Break Armor+Crushing Blow=Crushed!
Ranger+Warrior!
Fox Howl+Hell Scream= Terror!
MEGA COMBOS!!!
HELL STORM!!!
Nature Strike+Hell Scream= HELL STORM!!
Archer uses Thorn Wall or Thorn Root,
Enchantress uses Lightning which equals Nature Strike,
Warrior uses Hell Scream which equals, HELL STORM!!
PULVERIZED!!!
Shattered+BreakArmor= PULVERIZED!!
Enchantress uses Ice Storm or Frostbite,
Warrior uses Stomp, making Shattered,
Archer uses Break Armor, Whihc all equal to PULVERIZED!!!
A Whole bunch of boulders fall on the enemy!
PWNED!!!
Crushed+Drain Life= PWNED!!!
First Archer uses Break Armor,
Then Warrior uses Crushing Blow, making Crushed,
Lastly, Enchantress uses Drain Life to Make A Mega, PWNED!!!
Archer
Blast Shot: Lv 1: 20 mana, 6 sec. cool-down, 12m range
200-213 damage, 2m target area blast. Description: Shoots a powerful arrow that hits the enemies, to do lots of damage. It is an AoE[Area of Affect] Skill. Can be combined with Shattering scream to createa combo, Cruel Blast
Blast Shot: Lv 1: 15 mana, 8 sec. cool-down, 3m area effect
194-237 damage, knock-back + 3 sec. stun. Description: You let out a scream that has a very low range [They have to be almost next to you] that damages them, knocks them back, and stuns them for 3 seconds.
Thorn Root: Lv 1: 20 mana, 6.25 sec. cool-down, 10m range
3 sec. root, -5 DODGE % debuff. Des: Roots an SINGLE enemy in their places while decreasing their ability to dodge your attacks. It also damages them a little. This is NOT the same as Thorn wall.
Focus: Lv 1: 25 mana, 30.5 sec. cool-down, self-target
20 sec. buff, +5 hit chance, +5 crit chance. Des: Increasing you ability to hit [your attacks dont miss much] while at the same time increases your chance to give a critical hit to an enemy.
Meditation: Lv 1: 10 mana, 45.5 sec. cool-down, self-target
3 sec. buff, +12 mana regen rate. Des: Increases mana regneration for a few seconds.
Restore: Lv 1: 15 mana, 16.25 sec. cool-down, self-target
Heal 13-17, +5 health regen for 5 sec. Des: Heals you and increases your health regeneration for a couple of seconds.
Evasion: Lv 1: 25 mana, 30 sec. cool-down, self-target
10 sec. buff gives +4 dodge. Des: Increases your chance to dodge the enemy attacks and also boosts your armor, depending on skill level.
Break Armor: Lv 1: 15 mana, 5 sec. cool-down, 12m range
10 sec. debuff reduces armor 4 pts. Des: Shoots a sharp arrow that damages the enemy and decreases their armor, so you and your party can damage them more.
Shattering Scream: Lv 1: 20 mana, 5.5 sec. cool-dow, 8m range
Reduce DMG -4, ARMOR -4. Des: You give out a scream at a good range that damages enemies nearby and reduces their armor. It can also be combined with Blast shot to make Cruel Blast.
Repulse Shot: Lv 1: 15 mana, 7.5 sec. cool-down, 12m range
183-188 damage + knock-back (no stun). Des: Shoots a strong arrow that knocks back the enemy and damages it.
Blinding Shot: Lv 1: 25 mana, 7 sec. cool-down, 12m range
171-214 damage plus 5 sec. hit debuff. Des: Shoots a piercing arrow that damges the enemy and reducing their chance to hit you.
Thorn Wall: Lv 1: 30 mana, 11 sec. cool-down, 6m area
3 sec. root, 6 target damage per sec. Des: An AoE attack that roots several enemies in their places, as well as damaging them.
Warrior
Vengeful Slash: Level 1: 5 mana, 4.5 sec. cool-down, 4m range 160 - 186 damage + knock-back chance. Des: Deals damage and can knock back the enemy.
Stomp: Level 1: 6 mana, 5 sec. cool-down, 4m area 186 - 200 damage + knock-back + stun. Des: A powerful stomp that knocks back the enemies and stuns and can lower the hit% of them. It can be used after beckon to create a combo, Smash!
Taunt: Level 1: 0 mana, 6sec. cool-down, 12m area Taunt + 12sec. buff (+2 dodge). Des: Shifts the enemies attention to you and increases you dodge%.
Crippling Slash: Level 1: 5 mana, 6sec. cool-down, 3m range 100 - 172 damage, root target for 5 sec. Des: Damages the enemy and root him in his places for a short while.
Rage: Level 1: 20 mana, 28sec. cool-down, self-target 20sec. buff increases crit chance 5%. Des: A very powerful buff. it increases your critical, damage, and dps.
Super Mega Slash: Level 1: 8 mana, 4sec. cool-down, 4m range 160 - 200 damage + 20 to 90% chance of stun. Des: It deals lots of damage and stuns them. I have also noted it has a knock back chance more than vengeful slash and decreases armor.
Crushing Blow: Level 1: 4 mana, 4sec. cool-down, 3m range Reduce DMG -10, DODGE % -5. Des: Reduces dodge and damage of enemy. It also does some damage.
Restore: Level 1: 15 mana, 16.25 sec. cool-down, self-target Heal 11-14, +5 health regen for 5sec. Des: Restores health
Iron Blood: Level 1: 20 mana, 32.5sec. cool-down, self-target 12sec. buff increases armor + 8. Des: Increases Armor depending on level.
Hell Scream: Level 1: 10 mana, 5sec. cool-down, 8m area Reduce DMG -5, HIT % -5. Des: A Loud scream in a decent range that reduces hit and damage.
Evade: Level 1: 10 mana, 30sec. cool-down, self-target 20sec. buff, +2 dodge chance. Des: It increases your chance to dodge attacks.
Beckon: Level 1: 10 mana, 7.5sec. cool-down, 12m range Pulls targets to you, 50% chance of stun. Des: Pulls enemies toward you depending on rank. It can also stun. Can be used before Stomp to create a combo, Smash.
Enchantress
Heal: Level 1 — 16 mana, 3 sec cool-down, 8m area, Heal 41-85, Clears negative effects. Des: Restores you and your team mates health and also clears away affects [such as rooted, frozen.].
Frostbite: Level 1 — 12 mana, 4 sec cool-down, 12m range, 56-72 Damage, 2 - 6 sec. freeze. Des: Attack that freezes an enemy in their places and also does damage. Use this before Firestorm to create a single target combo, Hot Flash!
Lightning: Level 1 — 16 mana, 3 sec cool-down, 8m area, 70-91 Damage, 3 - 11 sec. armor debuff. Des: A damage skill that reduces the enemy`s armor and damages them.
Ressurect: Level 1 — 45 mana, 6.5 sec cool-down, 12m area. Des: Revives your enemy. if you increase skill thenit will only reduce mana cost.
Firestorm: Level 1 — 20 mana, 5 sec cool-down, 8m range, 63-91 Damage +knock-back. Des: You send out a huge fire wave that does AoA[Area of Affect] damage. Use this after Ice Storm or Frostbite to create combo, Hot Flash! [With Frostbite its single target combo, while with Ice Storm, it creates AoA combo]
Ice Storm: Level 1 — 24 mana, 6 sec cool-down, 6m area, 35-72 Damage, 2 - 6 sec. freeze. Des: You send out a ice wave which freezes many enemies in place. Use this before Firestorm to do an AoA Combo, Hot Flash!
Drain Life: Level 1 — 32 mana, 12 sec cool-down, 12m range, Steal 90-130 health points from your target. Des: You steal the enemy`s health to heal yourself.
Weakness: Level 1 — 24 mana, 10 sec cool-down, 8m area, Reduce DMG -5 & Hit chance -5. Des: Reduces your enemies` hit and damage.
Nightmare: Level 1 — 24 mana, 8 sec cool-down, 6m area, Reduce ARMOR -5, DODGE% chance -2. Des: Reduces your enemies` dodge and armor.
Magic/Mana Shield: Level 1 — 20 mana, 29 sec cool-down, self target, 12 sec. mana shield, buff armor 4 pts. Des: When the enemies attack you, instead of your health going down, your mana goes down. Also gives armor to yourself.
Blessing of Vitality: Level 1 — Party buff: 25 hp +2 h/s for 120 sec. | Self Buff: +8 armor for 12 sec. Des: Gives health to your team members, and also gives them more health regeneration. Also gives armor to you.
Blessing of Might: Level 1 — Party buff: +5 STR, +1 armor for 120 sec. | Self Buff: +5 damage, +10 crit for 20 sec. Des: Gives Str and armor to your team mates and gives damage and critical to you.
Ranger
Rabid Bite: 12 mana, 4 sec. cooldown, 8m range. Leap in to cause 43-61 damage. Des: Leaps to the enemies and bites it, damaging it. Use this before Hamstring, making the combo, Slam!
Vixen Kick: 20 mana, 3 sec. cooldown, 8m range. Leap in to cause 59-68 damage, +knockback. Des: Leaps to the emeniy, kicks it [lol] and knocks it back.
Poison Needles: 15 mana, 8 sec. cooldown, 8m cone. 52-89 damage, knock-back + 3s. poison -5 h/p per sec., -65% speed. Des: Throws a wave of poison needles that damages them, knock them back, poisons them for couple of seconds, taking damage each second, and slowing their movement speed.
Evasion: 10 mana, 5 sec. cooldown, self-target. +3 sec. buff breaks root effects, +5% dodge, +5 armor. Des:A buff that increases your dodge and armor for a few seconds.
Fury:15 mana, 30.5 sec. cooldown, self-target. 10 sec. buff, +10% hit chance. Des: You let out your fury against the enemies, increasing your hit.
Hamstring: 15 mana, 5 sec. cooldown, 3m. +3 sec debuff reduces -10% dodge, -6 h/p per sec., +20% stun chance. Des: You strike your enemies, causing them to lose dodge and and lose health every second. They also have a chance to be stunned. Use this after Rabid Bite to create a combo, Slam!
Poison Dart: 20 mana, 7 sec. cooldown, 10m range. 42-55 damage, 3 sec. poison -5 h/p per sec., -65% speed. Des: You shoot a large dart that damages them, lose health every second, and reduce their movement speed.
Armor Shredder: 15 mana, 5 sec. cooldown, 3m range. 65-70 damage, 10 sec. debuff, -4 armor. Des: Much like Break Armor from the archer, it does damage and reduces their armor.
Fox Howl: 20 mana, 5.5 sec. cooldown, 8m area. 76-82 damage, +5 sec. target debuff reduces -6 damage. Des: Like Shattering Scream and Hell Scream, you let out a howl that damages nearby enemies and makes them do less damage.
Bandage: 20 mana, 30 sec. cooldown, self heal health and mana +16-30, 12 sec. buff mends addt'l. 50% per sec., damage cancels. Des: You use your ablilities to recover health and mana. But beware, if you take any damage it will stop.
Hypnotize: 10 mana, 7.5 sec. cooldown, 12m range. 57-66 damage, +pull, +3 sec. stun. Des: Much like Beckon from the warrior, it pulls the enemies towards you, damaging them and stunning them.
Rage Tonic: 30 mana, 28 sec. cooldown, self-target 20 sec. buff +5% crit chance, +10 damage. Des: You increase your critical and damage.
COMBOS!:
Archer: Shattering Scream+ Blast Shot= Cruel Blast!
Enchantress: Frostbite+ Firestorm= Hot Flash![Single Target]
Ice Storm+ Firestorm= Hot Flash! [AoE Attack]
Warrior: Beckon+Stomp= Smash!
Ranger: Rabid Bite+ Hamstring= Slam!
Paladin: Charge!+ Redemption= Juiced!
CLASS COMBOS!
Archer+Enchantress
Thorn Root+ Lightning+Nature Strike! [Single Target]
Thorn Wall+Lightning+Nature Strike! [AoE Attack]
Enchantress+Warrior!
Frostbite+Stomp= Shattered![Single Target]
Ice Storm+Stomp= Shattered![AoE Attack]
Weakness+Hell Scream=Terror!
Archer+Warrior!
Shattering Scream+Hell Scream= Terror!
Break Armor+Crushing Blow=Crushed!
Ranger+Warrior!
Fox Howl+Hell Scream= Terror!
MEGA COMBOS!!!
HELL STORM!!!
Nature Strike+Hell Scream= HELL STORM!!
Archer uses Thorn Wall or Thorn Root,
Enchantress uses Lightning which equals Nature Strike,
Warrior uses Hell Scream which equals, HELL STORM!!
PULVERIZED!!!
Shattered+BreakArmor= PULVERIZED!!
Enchantress uses Ice Storm or Frostbite,
Warrior uses Stomp, making Shattered,
Archer uses Break Armor, Whihc all equal to PULVERIZED!!!
A Whole bunch of boulders fall on the enemy!
PWNED!!!
Crushed+Drain Life= PWNED!!!
First Archer uses Break Armor,
Then Warrior uses Crushing Blow, making Crushed,
Lastly, Enchantress uses Drain Life to Make A Mega, PWNED!!!