yea I feel you bro. These nerfs dont make sense
It jusg bothers me how they are just ignoring. Change nobody wanted they not caring about they players if seems that they will never learn i played star legends snd quit do to the devs never updating the game anymore and making the market impossible to even try to make money is almost like they want this game to die just like star legends pocket legends and dark legends its disappointing af just when I started to make real gold after getting 500% gold loot they decide to do this what a joke I'm not even in the mood to play the game anymore because theres noting to do and that sitting round and merching stuff is played out did that for years in star legends not down to do it again hope they make gold loot some what okay id be happy making 30k per boss kill anything lower then that is too time consuming
The prob is that some ppl already farmed 1b gold aps and some started for this new season also, it makes it really unfair for some ppl that are busy rn and was planning to run gold aps later since we have 3 months... Now they have really big advantage compared to us... Just remove gold aps then to make it fair or balance gold loot.
For the problem of this update, my friend and I tried the second zodias map, namely Newland, there as long as we collect mobs and mini bosses continuously in one location, the result of completing this map once is quite large, ranging from 95-130k (800gl+), it can be a little more than before updates that result before the max update is 120k. the weakness of this map may not be friendly for new players, it is required that one of the parties has an aegis kraken or an op to clear mobs and the minimum movement speed is 3x so you don't get left behind or stay there too long.
I used to enjoy farming with GL from the past expansions that includes ESG, DM & EVG. Eventually got tired and didn't find it interesting lately, so it doesn't affect how I play the game overall.
My point is, after the "nerf" the goldloot wasn't useless after running some tests and reading some replies, as Cinco pointed out, gold was moved on higher dungeons so Newland Star or higher dungeons drops even more gold but I'm not sure if it's higher than before, so this thread was a result of over reaction. You just move on to another map that's it, your mind is so focused on just 1 map, acting like a damn robot.
Lets not hate on the Buy, sell, trade peeps. I do alot of that myself. I figured out years ago i could make way more doing that than running my self silly trying to loot it. I still enjoy running I just dont treat it like a job. We put time in the game like everyone else, we just play it from a different angle.
much love.
chiiWaWa...
@Cinco @asommers
According to the comunity, do you guys think about giving the gl back to esunken, and maps? Cuz even the portals got nerfed, and there is a lot of ppl that invested bilions in gl, and now its like killing those peoples with those low drops...
As a comunity we're asking for gl drops back, i Hope your answer comes! Thanks
-Poet
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Gold loot adjustments are often necessary and they are never popular. The reaction has been as outrageous as ever but the actual nerf itself is not that huge (please read some of the more considered comments from your fellow players to see what I mean). Furthermore, we migrated a lot of gold to minions instead of just cutting it out of the maps entirely. The original plan was just to nerf but it felt better to give players a choice with respect to farming minions for additional gold vs. just running Zodias minis and bosses.
Reducing the gold inflow is something that had to be done to help combat AL's runaway inflation. Note: we considered the handful of 'gold sink' community suggestions and found them largely to be 'one and done' type measures that would have little (to no) impact on the game's economic state. We have several gold sinks in the works right now and they're bound to be unpopular because they're actual gold sinks; but these measures would be useless if the gold loot in the easiest Zodias maps remained super high.
The gold loot changes affect everyone who runs. Gold Loot Awakes affect those who have them. So, if you have bad gl you'll be much worse off than someone with good gl. In fact, I think it's arguable that having good gl awakes now is even more important than before because of the changes to Zodias gold loot.
Oh - another thing: without changes to Zodias gold drops we'd be unable to bring back any of the 'good gold loot' events. Events with good gold would need to be nerfed and players would choose instead to run the over-generous first Zodias map... and that's not ideal :-)
Got It, so after those nerfs, are there any chance to carnivall event back this year?
If any positive answer about that, i think lot of players that quited should back and still playing even with nerf.
Btw i know It was necessary, cuz 24/7, open map made the inflaction really high.
Thanks for answering cinco
-poet
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Carnaval is awesome but it hits right around the same time as Lovecrafting, and I think that players would really enjoy a bigger effort put into Lovecrafting vanities and (especially) crafts... since the crafts last year were pretty disappointing. So we probably won't do Carnaval.
That said, the mechanics that we enjoyed from Carnaval event zone were all wrapped up in the fixed min/max gold and the big number of minions that you could chew through to score lots of loot. I think that this sort of event mechanism could be applied to something else a bit later in the year. Hopefully I'll have more info about that soon!
Best wishes!
@Cinco
Everything make sense, maby except from the gold fro minions
But please tell me that Elite Rahabkor / Ekenta & EZG is not changed?
These maps are not open most of the time, we gonna need some places to farm gold
more effectivly once or twice a week
Migrate the gold to minion is the huge problem in this, instead just make the boss appear when all minions dead or a very high percentage, cuz rn by doing this you completely defeat the purpose of having loadout, hotbar and op set to run and gl set to loot gold, please rethink the way you did this!
Best Wishes!
That's cool.
I felt that the original nerf to bosses and miniboss gold loot was a bit harsh so I wanted to migrate a lot of the gold to minions so that players have a choice. You have made it clear that this choice is too burdensome... so it makes the most sense to strip the minions of this 'migrated' gold so you don't have to worry about the constant switching. This does make sense and I'll put it on my list to address next week.
Making players clear all the minions without getting additional gold benefits just to spawn the boss was an obvious consideration - and I skipped it because it felt like a punitive move on top of what would surely be an unpopular (but necessary) measure.
Thanks for your constructive feedback as always! Look for details on these changes and Zodias portal boss gold buffs next week.