Originally Posted by
Serancha
I think a big part of the problem is STS never sticking to their guns, so to speak. They make highly challenging content, and when the dps discover they die in 4-rogue parties, they complain that it's too hard. STS immediately (within a week or two) lowers the difficulty level until the complaints go away. There is no need for anyone to adapt, use other classes, or (heaven forbid) figure out how to play strategically.
Parking should not be an option. Elite difficulty levels, especially in the "most challenging content in the game," should be set where dps teams can not run it. Make us NEED a warrior and we will use them.
The other problem is that when things like this are implemented, people with legendary gear complain that they are too poor and can't hack it. Well, them's the breaks. A lot of warriors worked their butts off for 2 years to get to this point, as did the high-end dps players.
Why should people who have been playing a month be able to run the same level maps as those who have worked for hundreds of hours saving up to get the best gear? If you are undergeared, there are tons of normal maps to play.
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