Originally Posted by
extrapayah
well..., even in dota, magic-immune units can still be bashed, and it never becomes a problem...
i consider player's skill is tightly related to action per minute, and mage have to do normal attack to root (when most pvp players say dodge are useless because most don't do normal attacks), okay it is based on luck, but still the mage have to quick enough to insert normal/charged attack between spells which is not so easy.
i think the problem is just the duration, root duration in pve and pvp should be different to make perma-stun almost impossible in pvp.
Bookmarks