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Thread: The New 1v1 Map

  1. #81
    Forum Adept Endkey 2.0's Avatar
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    Quote Originally Posted by Alhuntrazeck View Post
    What would be cool would be a skill tree. Once you go one direction, you have to respec to go back and you can only continue along that tree.

    For example -

    Rogue - Assassin, Ranger
    Dagger skills former, bow skills latter.

    This would bring a lot more variety into the game!
    so true, tired of the same old builds..we need a build tree..and we need different builds..and pls make different skills for different weapon types..daggs cant shoot arrows for cryin out loud

  2. #82
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    i dont like build tree but i need different build or new skill. but i still thing they need fix problems in pvp before make somthing big new

  3. #83
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    Here's my proposed idea about 1v1 PvP map.
    http://www.spacetimestudios.com/show...-1v1-PvP-arena.

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    For environment, I hope it's just a big(bigger than a spawn but smaller than tdm) round space with NOTHING.
    no speed or mana, or any obstacles/cover like corner/tree.
    Just a clean room with timer.
    Aegis

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    Forum Adept Endkey 2.0's Avatar
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    Quote Originally Posted by Excuses View Post
    For environment, I hope it's just a big(bigger than a spawn but smaller than tdm) round space with NOTHING.
    no speed or mana, or any obstacles/cover like corner/tree.
    Just a clean room with timer.
    i actually want some walls...if they dont do anything about the crits, and the damage...if they do...then walls not necessary

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    Quote Originally Posted by Endkey 2.0 View Post
    i actually want some walls...if they dont do anything about the crits, and the damage...if they do...then walls not necessary
    Rogue vs Rouge will still end fast with walls. But imagine someone running around tree in tdm. If there is a wall in 1vs1 area, there must be someone who just run around in there to bother people. Like leechers in pve.
    Aegis

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    1v1 with invite only sounds dumb... I'd much rather it be the same as tdm/CTF where you join in with whoever and take your chances.. If you're a good enough warrior/rogue/mage you have a chance to beat whatever class and whoever it is. That's the excitement of it. Making it an invite only system would take all the fun out of it for me.

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    Forum Adept Endkey 2.0's Avatar
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    Quote Originally Posted by Daft View Post
    1v1 with invite only sounds dumb... I'd much rather it be the same as tdm/CTF where you join in with whoever and take your chances.. If you're a good enough warrior/rogue/mage you have a chance to beat whatever class and whoever it is. That's the excitement of it. Making it an invite only system would take all the fun out of it for me.
    yea, should be invite mode and random mode aswell. more variety would be nice!

    Quote Originally Posted by Excuses View Post
    Rogue vs Rouge will still end fast with walls. But imagine someone running around tree in tdm. If there is a wall in 1vs1 area, there must be someone who just run around in there to bother people. Like leechers in pve.
    yea but if they dont decrease things like crits and stuff...1v1 will end to fast..and if there are no walls..dodging skill chances decreases aswell..

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    Nice idea .. Sometime we need to try our char before war or when add new item/gem and all that need special map for vs ..

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