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  Click here to go to the first Dev post in this thread.   Thread: Weekly Community Update | April 20th, 2016

  1. #41
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    Hahahahah thx just g you got the support!!!!!!!!!
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    Senior Member Dynimite's Avatar
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    So tanks less powerfull and rouges more powerful.. mages stay the same?

  3.   Click here to go to the next Dev post in this thread.   #43
    Spacetime Studios Dev Justg's Avatar
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    Quote Originally Posted by Dynimite View Post
    So tanks less powerfull and rouges more powerful.. mages stay the same?
    For now, yes. They never had a behind-the-scenes adjustment so we are not touching them for this free-for-all.
    Last edited by Justg; 04-20-2016 at 03:09 PM.
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    So many great changes in a week's time. One can't help but wonder what you have been doing the last 1.5 years

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    lmao justg said "happy 4/20 " xD aye but happy 4/20 to everyone hehe I wonder what justg has rolled up for us tomorrow xD
    Last edited by oekeone; 04-20-2016 at 03:08 PM.

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    Can my mages have a behind the scenes adjustment? We would like to be involved in these buffs as well. How about giving us something to look forward to.. we are people too justg. We want to be evil as much as a rouge and tank can be

  8.   Click here to go to the next Dev post in this thread.   #47
    Spacetime Studios Dev Justg's Avatar
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    Quote Originally Posted by Dynimite View Post
    Can my mages have a behind the scenes adjustment? We would like to be involved in these buffs as well. How about giving us something to look forward to.. we are people too justg. We want to be evil as much as a rouge and tank can be
    But the whole point is to remove any adjustments so we see how things play out. Just get in there and mix it up!
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    Thanks g- and sts , i didnt expect these huge updates at this time
    You guys realy did hard work. Thanks
    Question : is the set mythic or legendary?

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    Quote Originally Posted by eiv View Post
    Thanks g- and sts , i didnt expect these huge updates at this time
    You guys realy did hard work. Thanks
    Question : is the set mythic or legendary?
    I understood it is "set" rarity

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    I've got a question. Is Support@spacetimestudios.com even working? I've sent numerous emails but haven't received any answer yet :/ (been almost 3 weeks)

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    Quote Originally Posted by Truememories View Post
    I've got a question. Is Support@spacetimestudios.com even working? I've sent numerous emails but haven't received any answer yet :/ (been almost 3 weeks)

    Gesendet von meinem HTC One mit Tapatalk
    Same with me. I think support is on a holiday lol

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    No disrespect Justg. I just would like sts to think about all the little blue people sometimes is all.. we are getting killed by both sides. I won't say anything more about it.. thanks for the update

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    Quote Originally Posted by Justg View Post
    Howdy folks, we've heard a ton of your requests and today our response begins. Happy 4/20, here is what we have rolled up for tomorrow:

    New Set:

    We’re adding a new item type to the game with the Anti-gnome set! This set will help you in the Glintstone and Underhul maps. While in these maps, the more pieces of a set you wear the better the buffs will be.

    Attachment 150405

    There are 5 pieces to a set: Armor (craftable), Helms (gold heretic chests), Belts (boss drop), Necklaces (boss drop), Rings (massive cryrostar crates).

    These set items will be tradable. There will be a new NPC in Glintstone that can help point the way to the new set items.

    Quality of Life Updates: You want it, you got it!

    An NPC has been added to the Guild Castles that will tell you your list of Achievement Points progress.

    Attachment 150409

    - We’ve increased the Max Currency for Glintstone Coins to 1200
    - Upgrade and crafting completed cut scenes can now be skipped

    PvP: Free for all

    Previously we have had a behind-the-scenes set of damage modifiers where we increased warrior damage and decreased rogue damage. We are removing these modifiers. Warriors may feel less powerful, Rogues will definitely feel more powerful in PvP. Knock yourselves out in PvP matches and let us know how you like these new more dangerous conditions. We’ve removed the PvP kill and death count stats for now while we work on balance. We're adding in a lot of under-the-hood tracking so we can look at actual numerical data. We're committed to getting this thing balanced, so get out there and get bloody!

    We’re also adding another PvP map: Blood Beach. This is a Team Deathmatch arena. It is smaller than Dark Forest with no Troll, so it is all about movement, tactics, and skill.

    Attachment 150407

    PvE

    - Applying Frost Bolt Freeze no longer overrides the Time Shift Freeze Mastery, and time frozen enemies will remain frozen
    - In preparation for new elites, Ren'gol Hulking Brutes and Orc Shamans are now immune to Time Freeze.
    - Nordr now lets you enter at any level (but gives the appropriate warning)
    - Players now allowed access to any non-elite dungeon except Kraken Isles at any level (but gives the appropriate warning)
    - Kraken Isles does not allow access below level 10 (to prevent new player confusion and frustration)
    - Flame Forged daggers (available from the Glintstone Token Vendor) have their proc buffed with reduced duration but increased damage by 35%
    - Titan has had his active ability damage reduced to be more inline with other legendary pets

    Store:

    - Tapjoy Offers should be available for Android clients (coming soon to iOS)
    - Added 500 Health Potion to potion vendors (7250 in main HUD/Windmoore, 6750 in guild)
    - Crate Keys will be temporarily available in the Store until 1:30 pm CST on Monday 4/25/16.

    Attachment 150408

    That’s what is on tap for this week. We’d love to hear your thoughts on this, and anything else.

    Thanks,

    -g
    1 question, why keys 70 platinum if keys work same of platinum just to open lockeds? Not correct 50 Plat for 50 keys ?

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  19.   Click here to go to the next Dev post in this thread.   #54
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    To answer related to the key prices, buying them as a currency comes at a premium since they can be traded and sold on the Consignment Shop
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    Thank u so much for making it fun for us

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    What's the new set type of rarity?

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    Quote Originally Posted by Justg View Post
    But the whole point is to remove any adjustments so we see how things play out. Just get in there and mix it up!
    Hopefully then should mean things like mages icebolt when charged should freeze a player then long as skill is there or maybe time shift actually rooting rather than just snaring ? :3
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    Nope just dmg adjustments

  25.   Click here to go to the next Dev post in this thread.   #59
    Spacetime Studios Dev VROOMIGoRealFast's Avatar
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    Quote Originally Posted by Dynimite View Post
    No disrespect Justg. I just would like sts to think about all the little blue people sometimes is all.. we are getting killed by both sides. I won't say anything more about it.. thanks for the update
    Don't worry, we haven't forgotten mages exist (my personal account is a mage)!

    The point of this weekend is to evaluate the current state of PvP, without the previous damage modifications. We'll be looking at how all 3 classes perform in this state of PvP and then if any adjustments need to be made we'll evaluate them. Previously Sorcerer's didn't have any behind the scenes adjustments so they won't see a personal difference this weekend, but we'll still be looking at how they perform with their new opponents!
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    Quote Originally Posted by Carapace View Post
    To answer related to the key prices, buying them as a currency comes at a premium since they can be traded and sold on the Consignment Shop
    you didn't do that to ankhs and elixir, right? why now? the 'premium' things should only be kept at it being limited time, imo

    anyway talking about the pvp map, if you don't change how your camera view works in pvp map, it will only be a 'fights at the bottom of the map' map, make it a waste to a whole designed area
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