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  Click here to go to the first Dev post in this thread.   Thread: Hotfix | 05/06/16

  1. #21
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    Quote Originally Posted by Justg View Post
    Please note Cinco's post. We're obviously in the middle of working on PvP, we're been through the end game and now we're on Twinks.

    Thanks for keeping the conversation drama-free, it makes it much easier for us to collaborate.
    change this twink update make it back -/+ 2 span......

    low lvl pvp is a mess now

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    I appreciate for the effort of Arcane Legends Technical Team that show how they work hard on optimizing the PVP's circumstances.
    However, I strongly claim that the old system,+- 2lvl gap, is way better than now.

    The first reason is the lowest level user will disappear soon because they can't be survived and they can't do anything with the highest level blanket which means their several years effort will be foundered.

    Secondly, 'one level gap' means 10 to 15 damages and 100 to 200 health point as if the same set of gears, but the new system cannot overcome the level gap through the teamwork due to the limitation of the level gap.

    Lastly, the new system will destroy the friendship and connections between the guild and their members.

    As a result, the new system will downsize the all around users of PVP. I wish STS team restore the former system as soon as possible, and sincerely, I'm really thankful for all of your efforts.

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    why i can't use recipe fortified jewel infusion ?

  4. #24
    Member XxpuretankxX's Avatar
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    one problem i have is that now level10 feels like 23 or higher, rogues starting to crit 500+ on tanks now. i like a little more dmg at 10 so clashes wont last hours, but i think there should be less than what it is now

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    Senior Member epicrrr's Avatar
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    This tier system looks good were testing it out.. 11 - 15 nice no more 16s now they wont be so proud killing us 14s.

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    Quote Originally Posted by epicrrr View Post
    This tier system looks good were testing it out.. 11 - 15 nice no more 16s now they wont be so proud killing us 14s.
    lol so u say a lvl 6 or lvl 7 against a lvl 10 is fair ??

    we just getting farmed.... sts try fixing it to -/+ 2

  7. #27
    Senior Member epicrrr's Avatar
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    Quote Originally Posted by mutantninjaz View Post
    lol so u say a lvl 6 or lvl 7 against a lvl 10 is fair ??

    we just getting farmed.... sts try fixing it to -/+ 2
    oh we dont see much 11 or 12, we dont know about your TIER's population but on ours 11 - 12 is kinda dead
    Kronos Divine Guild Development PICS HERE -- PVP VIDS HERE AL Retiree

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    Senior Member Lawpvp's Avatar
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    Quote Originally Posted by epicrrr View Post
    This tier system looks good were testing it out.. 11 - 15 nice no more 16s now they wont be so proud killing us 14s.
    but your proud to kill 13s

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    lv 11 can kill lv 15 ?....

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    Quote Originally Posted by epicrrr View Post
    oh we dont see much 11 or 12, we dont know about your TIER's population but on ours 11 - 12 is kinda dead
    lol there r many lvl 6-7 who are getting farmed by lvl 10

    we cant even play and the kdr also counts :/

    fix it back to normal.....

  11. #31
    Forum Adept Iots's Avatar
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    Omg i am 16lv twink... and i have to fights with 17-20lv
    Last edited by Justg; 05-07-2016 at 12:08 AM. Reason: less drama

  12. #32
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    I am getting farmed by lvl 10s
    Last edited by Justg; 05-07-2016 at 12:08 AM. Reason: less drama

  13. #33
    Forum Adept Kingslaughter's Avatar
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    Why not back pvp zone like usual... 1-3 4-6 7-9 etc
    This signature has been removed for violation of forums TOS.

  14. #34
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    anyway any chance we will have craftmania soon? >.<
    always milking, no service
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    Please reconsider the tiers... They are not only destroying the twink levels, but also changing the routine of a lot of people moving around in pvp just below cap.

    http://www.spacetimestudios.com/show...-so-read-below

    I dont see a problem with it as long as low levels can be reversed to a max gap of 3 levels and cap level will have its own tier.
    Collector of items for all classes.

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    In my opinion this 5 lvs thing not good at all..

    Also there r many guild which have lv 15,16 and 17 in same guild including me(I'm 15 +.+) I will have to lv up to stay with the guild with which I am since last year...and now when I have nekro....this happened -_-

    Plz do something about this......zzzzz

    Ign : juddgyy/zauilet
    Last edited by Justg; 05-07-2016 at 11:50 AM. Reason: less drama

  17.   This is the last Dev post in this thread.   #37
    Spacetime Studios Dev Justg's Avatar
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    Here are my partner’s latest thoughts on this:

    Quote Originally Posted by Cinco View Post
    Yeah - the old system had some really cool aspects. I'm proud of that design 'cause it did a great job of matchmaking AL's early (very small) PVP community. And honestly, back in the beginning we didn't put an emphasis on PVP balance. Throwing characters at any level against characters at any two levels above or below was just fine. Today, with a desire to achieve balanced fights in our PVP arenas, the flaws of the original system are presenting challenges that make it excessively difficult to manage. Especially considering how big the advancement game has become and how vast the equipment offerings have grown. So, I assert that adding more complexity to the old system would move us in the wrong direction.

    It is true that the new system puts pressure on competitors to advance to the top of each numerical Tier. From a game design perspective, this is cool because it ensures that we can achieve an exciting and competitive balance for these Tiers. Balancing ten tiers is profoundly simpler than balancing the combination of fifty-six individual levels within a margin of two levels above and below.

    Now: could I have told everybody about these Tier plans before they were implemented? Yup. That's my bad. Sorry. No excuses :-/
    But that reminds me... I need to post in the Pet Forum to break the news about the unbelievably powerful pet power swapping system and the upcoming Arcane Ability combo system. These will have an impressive effect on everything PVE, PVP and their respective economies.
    Keeping the conversation drama-free ensure that you have a voice in what we do next.

    I am consolidating PvP threads into this one so we can more easily monitor the feedback, thanks:

    http://www.spacetimestudios.com/show...-and-PvP-Tiers
    | | | |

    Need help? Please visit our Support Website at http://support.spacetimestudios.com

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