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  Click here to go to the first Dev post in this thread.   Thread: Community Update | 5/18/16

  1. #21
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    Thanks Justg, fantastic got slots skills, good work

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  2.   Click here to go to the next Dev post in this thread.   #22
    Spacetime Studios Dev Justg's Avatar
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    Quote Originally Posted by eiv View Post
    So anytime i want we load pve-pvp we need to pay 5 plat or repec?
    Respecing works the same, it always cost 5 plat or a scroll. We just have a way for you to quick-load them now.
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  3. #23
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    Thank you G and STS team! x

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    Quote Originally Posted by Justg View Post
    We'll do a full preview soon. We are just about to submit the client to Apple.
    Nice! Looking forward to it!

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    I cannot speak for other classes, but I know for a fact that the mage skill set required for PvP and PvE is very different. It is very difficult to PvE effectively with a PvP build and downright impossible to PvP with a PvE build. Due to the high cost of respec scrolls, many mages, myself included are forced to choose between PvP and PvE. Would it be possible to leave the bosses dropping respec scrolls as a permanent addition to arlor? I am aware that the elite runner chests drop these scrolls but a low chance at 1 scroll is not a viable reason to open these.

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  7. #26
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    Quote Originally Posted by Justg View Post
    Respecing works the same, it always cost 5 plat or a scroll. We just have a way for you to quick-load them now.
    Got it, awesome !

  8. #27
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    Quote Originally Posted by Justg View Post
    Respecing works the same, it always cost 5 plat or a scroll. We just have a way for you to quick-load them now.
    So it's either 5 plat OR a respect scroll to load right? Not both?

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    Forum Adept Midas Touch's Avatar
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    Yay

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  10.   Click here to go to the next Dev post in this thread.   #29
    Spacetime Studios Dev Justg's Avatar
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    Quote Originally Posted by twoxc View Post
    So it's either 5 plat OR a respect scroll to load right? Not both?
    Not both. I should have had some scrolls on me when I took the picture.
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    Quote Originally Posted by Valkiryas View Post
    Sorry but 505 for around 550k is a terrible idea, someone selling luck kits can do way more gold with 480 platinums Example:

    480 Platinums = 120 Luck Kits

    Luck Kit = 11K

    11*120 = 1'320

    So with 480 platinums someone easily can make 1,320M insteand spend 505 platinum and earn just 500k

    That Gary is COMMON SENSE!
    What Gary said. It's suppose to be for fun and you forgot to factor in the auction fee. So selling luck kit for 11k is not technically 11k return so to speak. Unless you plan on trade selling all those 120 luck kit which will take quite some time. They say time is money xD.

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  12. #31
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    Quote Originally Posted by Thundyrz View Post
    Obvious question... will skill loadouts work in pvp?
    Question ignored?

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    This Skill loadout is very important, nice. but i guess i was expecting more for this weekly update.
    would you guys give some atention for some matters that are being discuss on general discussion thread?
    thanks devs
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    nice nice :love Struck:

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    ty this is awesome

  16.   Click here to go to the next Dev post in this thread.   #35
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    Quote Originally Posted by Thundyrz View Post
    Obvious question... will skill loadouts work in pvp?
    The answer is no. unfortunately this would create the same issue pet summoning had years ago wherein a player could use a skill with a long cooldown like Juggernaut, then swap their loadout and reset that ability. It would be very lucrative for us I'm sure, but it's very bad for game balance and off the table for now.
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  18. #36
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    Quote Originally Posted by Carapace View Post
    The answer is no. unfortunately this would create the same issue pet summoning had years ago wherein a player could use a skill with a long cooldown like Juggernaut, then swap their loadout and reset that ability. It would be very lucrative for us I'm sure, but it's very bad for game balance and off the table for now.
    ouch... interesting... but will people pay for 5 plat just to reset juggernaut cooldown for once? @_@
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    Quote Originally Posted by Carapace View Post
    The answer is no. unfortunately this would create the same issue pet summoning had years ago wherein a player could use a skill with a long cooldown like Juggernaut, then swap their loadout and reset that ability. It would be very lucrative for us I'm sure, but it's very bad for game balance and off the table for now.
    Ty carapace.

    So skill loadouts will not be subject to a cd lock? Doesn't that present a similar problem as pet spamming, like in situations with timed run competitors? Skills with long cd could be spammed by those willing to spend the scrolls/plat. Some are willing to spend if it gives them the edge, which would be a decisive turn toward P2W.

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  20. #38
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    Wait so it costs each time to change the skill loadout? I sadly got excited thinking 3 scrolls could last me awhile. :[ I guess it's a start

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    anyway any chance soon for plat sale?
    always milking, no service
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    Could you guys allow mapping from one PvP zone to another? Rather than going to PvP, warp to town, then go to the other PvP zone.

    My issue with the builds right now is that whenever I'm in pve, I stày pve build for a few weeks. Mostly due to the fact that with skill mastery, the PvP and pve builds are very different now. Last season if pve was empty, I would go to PvP or vice versa. Now, if pve is empty, rather than PvP, I simply log off although I would prefer to continue playing. Not going to get slaughtered in my pve build. One of the reasons I was hoping skill loadouts would not cost.

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