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    Junior Member Eguin's Avatar
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    Angry I would like more inventory slots for free

    Spanish Version:

    Hola mi nombre es eduin pero en arcane legends me llamo Eguin, e estado jugando tranquilo hace mas o menos un mes y al llegar al nivel 56 e decidido irme armando mejor de equipo eso incluye un pendiente que es el: Planar Pendant, Pero me e dado de cuenta el el recipé pide como 70 ingredientes como el Planar Essence x60 aparte de los otros y pues viendo mi inventario de craft e visto que solo tengo espacio para 25 y consulte con mi guild y pues muchos tienen 500 de espacio y otros 25 como yo resulta que como es personaje nuevo tengo 25 espacio y los personajes viejos tienen 500 de espacio, e ido a la tienda de Story Tokens y solo dan las opciones de Inventory Items, Stash Inventory y Auction Slots osea que no se puede comprar mas slots para el craft inventory al menos que sea con Platinium esto me parece muy injusto y aprovechador en cuanto a los encargados del juego administradores como se quieran llamar pues los personajes nuevos tenemos el mismo derecho que los personajes viejos y púes queremos que se haga justicia, deberian ampliar el inventario de craft para que estemos igual todos porque eso es muy injusto que a las personas nuevas en el juego como yo la limiten de esta forma no tanto eso si no que por ejemplo yo soy menor de edad y no puedo comprar platinium y pues eso me limita aun mas para poder ampliar mi inventario. Se que deben ganarle dinero al juego pero podrian hacerlo sin limitar a las personas nuevas, si no quieren ampliar al menos pongan que se pueda conseguir con trabajo pero gratuitamente la compra de slots para el inventory craft asi como se puede comprar con Story Tokens los slots para inventory items. Gracias por leer este post y espero que me puedan ayudar.

    Se que muchos están en mi situación así que espero ustedes administradores solucionen esto y ustedes usuarios apoyen este tema importante.

    English Version:


    Hello my name is eduin but legends arcane my name Eguin, and been playing quiet about a month ago and when you get to level 56 and decided to go arming best team that includes a slope that is: Planar Pendant, But me and given account the recipe calls as 70 ingredients like Planar Essence x60 apart from the others and then seeing my inventory of craft and seen that I only have space for 25 and consult with my guild and as many have 500 space and 25 as I happen to like it's new character have 25 space and old characters have 500 space, and gone to the store Story Tokens and only give options Inventory Items, Stash Inventory and Auction slots bone that you can not buy more slots the craft inventory unless either with Platinium this seems very unfair and deadbeat as those charged administrators play as you want to call as new characters have the same rights as old and as characters we want justice, should expand inventory craft so that we are equal all because it is very unfair that new in the game as people limit it in this way not so much that if for example I am a minor and I can not buy platinium and for that further limits me to expand my inventory. I know you should win money the game but could do so without limit to new people, if you do not want to extend at least put you can get to work, but free buying slots for inventory craft also can be purchased with Story Tokens slots for inventory items. Thank you for reading this post and I hope you can help me.

    I know many are in my situation so I hope you solve this administrators and users you support this important topic.
    Last edited by Justg; 07-08-2016 at 11:41 AM. Reason: more accurate title

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    Quote Originally Posted by Eguin View Post
    Hola mi nombre es eduin pero en arcane legends me llamo Eguin, e estado jugando tranquilo hace mas o menos un mes y al llegar al nivel 56 e decidido irme armando mejor de equipo eso incluye un pendiente que es el: Planar Pendant, Pero me e dado de cuenta el el recipé pide como 70 ingredientes como el Planar Essence x60 aparte de los otros y pues viendo mi inventario de craft e visto que solo tengo espacio para 25 y consulte con mi guild y pues muchos tienen 500 de espacio y otros 25 como yo resulta que como es personaje nuevo tengo 25 espacio y los personajes viejos tienen 500 de espacio, e ido a la tienda de Story Tokens y solo dan las opciones de Inventory Items, Stash Inventory y Auction Slots osea que no se puede comprar mas slots para el craft inventory al menos que sea con Platinium esto me parece muy injusto y aprovechador en cuanto a los encargados del juego administradores como se quieran llamar pues los personajes nuevos tenemos el mismo derecho que los personajes viejos y púes queremos que se haga justicia, deberian ampliar el inventario de craft para que estemos igual todos porque eso es muy injusto que a las personas nuevas en el juego como yo la limiten de esta forma no tanto eso si no que por ejemplo yo soy menor de edad y no puedo comprar platinium y pues eso me limita aun mas para poder ampliar mi inventario. Se que deben ganarle dinero al juego pero podrian hacerlo sin limitar a las personas nuevas, si no quieren ampliar al menos pongan que se pueda conseguir con trabajo pero gratuitamente la compra de slots para el inventory craft asi como se puede comprar con Story Tokens los slots para inventory items. Gracias por leer este post y espero que me puedan ayudar.

    Se que muchos están en mi situación así que espero ustedes administradores solucionen esto y ustedes usuarios apoyen este tema importante.
    There's already a thread about this

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    Junior Member Eguin's Avatar
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    I wanted to give my own opinion c:

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    Junior Member Meozulete's Avatar
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    Tenía entendido que el inventario de materiales para crafting se ampliaba cuando desbloqueabas el trade

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    Spacetime Studios Dev Carapace's Avatar
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    the problem here is database related, while we'd love to allow everyone to carry 3,000 items or more everyone doing so would create a very large strain on the DB servers which directly relates to everybody's lag and interaction performance in game. Specifically the constant loading of many different players into a zone or town so that they can access their inventory. The sentiment is appreciated and definitely understood, however for the stability of the game we cannot accommodate such a request at this time because the quality of gameplay experience would potentially drop significantly.
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    Quote Originally Posted by Carapace View Post
    the problem here is database related, while we'd love to allow everyone to carry 3,000 items or more everyone doing so would create a very large strain on the DB servers which directly relates to everybody's lag and interaction performance in game. Specifically the constant loading of many different players into a zone or town so that they can access their inventory. The sentiment is appreciated and definitely understood, however for the stability of the game we cannot accommodate such a request at this time because the quality of gameplay experience would potentially drop significantly.
    I think that they are a company of games that lodge 4 or 5 games if I am not wrong which produce sufficient money to improve the capacity of information, but you do not do it, because? Not, but they know that they can extract profit to the game bony I explain to extract money without limiting the players because it if quality was lowering them since the new players want to play and to play and many of the old men already will be going away little by little of the game they will not last forever, in my opinion they have to accommodate this somehow or they will go away below, I wait not me baneen or nothing for the style for telling the truth, in end and to the end I have freedom of expression or they me will limit it also?....

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    Quote Originally Posted by Eguin View Post
    I think that they are a company of games that lodge 4 or 5 games if I am not wrong which produce sufficient money to improve the capacity of information, but you do not do it, because? Not, but they know that they can extract profit to the game bony I explain to extract money without limiting the players because it if quality was lowering them since the new players want to play and to play and many of the old men already will be going away little by little of the game they will not last forever, in my opinion they have to accommodate this somehow or they will go away below, I wait not me baneen or nothing for the style for telling the truth, in end and to the end I have freedom of expression or they me will limit it also?....
    you cant just code in more space in your hardware.... to do so sts will need a bigger office and ALOT more hardware that will be running the servers. And all that costs money, and alot of it. If you think it so easy to swap a server for a game , specaily such a big game as AL , well its not.


    Ign : Derp - endgame main / Gouiwaa : will be a twink once twinking is back / Derpynuts : lvl1 , my troll account

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    if we're talking about suggestions:

    1. return to the previous capacity system (500 for all items), and instead of that, make a larger stash, deserved enough to be called stash
    2. group consumables and crafting materials, and probably you can implement what many games has done before, like making items able to be grouped until 99 for each slot used
    3. updated trading window and auction to support this grouping

    i'm afraid that however hard it be, however big the change is needed, you can't procrastinate anymore, else complaints will keep coming, and possiby deteriorate game quality too

    a bit unrelated to that, you might also want to increase integration of characters in a single accounts, currently making account on different email doesn't have much difference to making character in a single account, where in most games we are encouraged to make alts rather than making completely different account, not only because it's easier for the player, but also for the game creator, because normally you need lesser data to be maintained in making new characters rather than making new account.

    but since this game is lacking this kind of integration, that kind of scenario didn't happen, and it ends up making your game filled with dummy unused characters that is using quite space in your database, e.g. characters that is used only for popping effigies together, characters that is used for crafting, characters that is used for hoarding, but never played other than for that reason. and no, you can't delete this accounts/character, because they are logged in regularly for this 1-2 minutes of job. and the space used by this dummy characters will have potential to increase, every time you add something new.

    probably a shared pet stable, and integrated crafting capacity and recipes in an account (e.g. 50-100 slots), but make recipes harder to get but permanent and reusable (except for event things, which you can just make it includes event only materials to craft)
    Last edited by extrapayah; 07-12-2016 at 06:28 AM.
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    Seems that the insta-leveling of toons along with the exponential addition of crafting items has put many players in a bind.

    I don't know the solution, other than for these players to expand their inventories the same way I did: slowly over time using story tokens. I remember running events, KM3 sessions, etc., where I had so few slots that I had to clear it every run. Painful? Yes. But I did it. And I'm still here nearly 4 years later enjoying the game.



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    I agree with Extra in that the issue of limited crafting inventory slot isn't going to go away simply by giving database, loading and lag issues as an excuse. For one thing, it's discouraging for new players with limited to no access to plat to do events or engage in any activity involving crafting (jewel, boss trophy, gear). I think it's unfair to make new players pay for the privilege given to older players, without giving them a reasonable chance to keep up (for instance tradeable crafting inventory slots), all for the sake of servers.

    STS had made it a lot easier for players to cap, but say they want to start working on elite APs and find they can hardly move after every map because they have to clear up not only their housing inventory slots from empty mugs and what not, but they have to purge their crafting inventory of trophy relics, useless jewels, and in times of events, crafting components like essences and ingredients. It's a killjoy, pure and simple, and doubly aggravating when you have elixirs like the combo elixir or farming elixir that ticks away as you free up space, and your party kick you because you can't keep up with their rushed remaps.

    So please consider making it possible to expand stash beyond the measly 250 slots, or have new player's crafting inventory merged with the normal inventory space (at least it's easier to expand this with tokens etc and gear sections have Sell All feature), and a way to more speedily get rid of unwanted items so we can clean inventory faster.

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    Make essences/crafting elements stashable - problem solved . And i dont think you need more than 250 lol , i never fill my crafting inv for more than 150....


    Ign : Derp - endgame main / Gouiwaa : will be a twink once twinking is back / Derpynuts : lvl1 , my troll account

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    Quote Originally Posted by Gouiwaa9000 View Post
    Make essences/crafting elements stashable - problem solved . And i dont think you need more than 250 lol , i never fill my crafting inv for more than 150....
    Pff my crafting inventory hits 500 daily if anything sts should get rid of the junk jewels as it takes 9K jewels to get one top tier jewel

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    STS maybe try increasing inventories to 600,

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    Quote Originally Posted by Plqgue View Post
    Pff my crafting inventory hits 500 daily if anything sts should get rid of the junk jewels as it takes 9K jewels to get one top tier jewel
    craft mania please!!!

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    Quote Originally Posted by Plqgue View Post
    Pff my crafting inventory hits 500 daily if anything sts should get rid of the junk jewels as it takes 9K jewels to get one top tier jewel
    Well , the problem is that new players dont have enough space to craft pp . I think 250 slots in stash is more than enough . And adding the ability to liquidate all the jewels of each type will solve the problem of them not keeping up with fast re-maps .


    Ign : Derp - endgame main / Gouiwaa : will be a twink once twinking is back / Derpynuts : lvl1 , my troll account

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    Quote Originally Posted by Gouiwaa9000 View Post
    Well , the problem is that new players dont have enough space to craft pp . I think 250 slots in stash is more than enough . And adding the ability to liquidate all the jewels of each type will solve the problem of them not keeping up with fast re-maps .
    Even 100 would be enough to craft the pp

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    Quote Originally Posted by Carapace View Post
    the problem here is database related, while we'd love to allow everyone to carry 3,000 items or more everyone doing so would create a very large strain on the DB servers which directly relates to everybody's lag and interaction performance in game. Specifically the constant loading of many different players into a zone or town so that they can access their inventory. The sentiment is appreciated and definitely understood, however for the stability of the game we cannot accommodate such a request at this time because the quality of gameplay experience would potentially drop significantly.
    if you'll not willing to give more crafting inventory . . why not
    a) change the amount of essence needed for the pp
    b) do away with the essence and use planar fragments
    c) let essence be crafted to higher tiers.(9 essence=1 sparkling essence)
    6-7 sparkling essence needed for pp . . change recipe accordingly

    being forced to buy more slots is not free to play

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    I have a Mage(56) Rogue(40) Warrior(14) and Mage(12). All my characters are old characters made before Garetta Expansion but it seems that only my Mage(56) got the 500 increased crafting inventory. Could you please look into this problem because it what if I decide to farm with my rogue and I have, I'll have to transfer items to my Mage and it takes too long

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    Use story tokens. 10days 25slots...

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