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  Click here to go to the first Dev post in this thread.   Thread: Housing 2.0 Guide

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    normally in paid game, one payment in an account is enough to make players play however they want it.

    please, don't milk a single players more than necessary, please make house (and stable) shareable in an accounts, thanks.
    always milking, no service
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    This expansion started with the horrible drop rates of the Antignome set pieces, continued with the Upkeep costs for the optional houses, followed by a 5th event boss that was only accessible via spending a lot of gold, and is crowned by this Update that gives huge plat spenders permanent stat buffs, ripps off previous house owners that have bought a 'vanity' house, wants us to pay plat for every little thing like stamps (how anachronistic) and demolishes rogues' main skill. Sorry, I am kinda speechless, at least if I take down the three km3 bosses to 30-40% of their hp bar, I still manage to kill them within the 8 seconds of my Hisha buff, my main focus in this game right now. Thanks.

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    Having the cityscape / luck bonus for tavern owners only is kind of...discriminatory...doesnt feel fair...

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    Quote Originally Posted by khar View Post
    Please at least make the locations tradeable for us non-plat users.

    Thank you
    We will implement this as soon as possible, hopefully next week.

    Quote Originally Posted by leoakre View Post
    At least give us the option to sell the old houses by providing us with the deeds as we are the rightful owners anyway
    We will implement this as soon as possible, hopefully next week.
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    Need help? Please visit our Support Website at http://support.spacetimestudios.com

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    We will implement this as soon as possible, hopefully next week.

    Quote Originally Posted by leoakre View Post
    At least give us the option to sell the old houses by providing us with the deeds as we are the rightful owners anyway
    We will implement this as soon as possible, hopefully next week.


    Really appreciate and relieved to a point but the best and fairest way would be to apply the platinum we have already spent towards the purchase of our upgraded house, and in the future apply the cost of the current house to the cost of upgrading. If I truly wanted to merch house deeds then I would have bought the deed from the vendor and not my house! I do not like merching but rely on farming hard to make gold while I use my platinum for all things I enjoy like my furniture and elixirs. Sometimes I use platinum to buy things to post in the cs but never a house deed as not many players even keep houses anymore due to the insane tax that comes with the house.

    While I do appreciate the effort and actually listening to us, I've already forked out enough plat on 2 houses...ofc, when I upgraded I assumed wrongly that I was only paying the difference in platinum between the cost of the 2 houses... And I bought what I thought would be more than enough platinum to upgrade to a tavern but now I'm looking at having to purchase an insane amount of platinum in order to pay for a completely new house! And that's even after I purchased each environment available for a whole bunch of platinum!! I really wasn't planning on having to purchase even more platinum right now just to accommodate another upgrade.

    Hope I'm making sense. The best way to make up for this 'oversight' would be to apply the cost of the houses we already bought to our upgrades.

    Thanks

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    Hmm... i think its doesnt fair because of a buff exist makes the other strong, and only paided buy platinum so they could get much more a buff.. when people are in arena PVP a combat seem doesnt fair..
    Its better if the effect of buff can be function on arena PVE

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    Quote Originally Posted by Crashonetrix View Post
    Hmm... i think its doesnt fair because of a buff exist makes the other strong, and only paided buy platinum so they could get much more a buff.. when people are in arena PVP a combat seem doesnt fair..
    Its better if the effect of buff can be function on arena PVE
    200hp and 2dmg still doesn't kill 3-4 lava procs... lets not be overzealous about the fairness of the buff...

    I can see the need for buff to be scalled to lvl... but the numbers aren't crazy

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    Quote Originally Posted by crudmudgeon View Post
    200hp and 2dmg still doesn't kill 3-4 lava procs... lets not be overzealous about the fairness of the buff...

    I can see the need for buff to be scalled to lvl... but the numbers aren't crazy

    Sent from my SCH-S968C using Tapatalk
    It is a buff on top off all other buffs and it moves the baseline. How much would you have to pay for it in jewels to get the same heads up? If vanity items gets stats you can no longer freely choose which vanity to use according to your taste.

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    Quote Originally Posted by Ardbeg View Post
    It is a buff on top off all other buffs and it moves the baseline. How much would you have to pay for it in jewels to get the same heads up? If vanity items gets stats you can no longer freely choose which vanity to use according to your taste.
    2 noble nature (200k)... 2 noble water (100k)... exquisite chaos (3m max).
    I spent 1800 plat which is worth 5.4m at 3k per plat... seriously I don't get the gripe... its not a vanity, its a very expensive bonus AND IT ISN'T GAME CHANGINGLY LARGE BONUS

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    Quote Originally Posted by crudmudgeon View Post
    Quote Originally Posted by Ardbeg View Post
    It is a buff on top off all other buffs and it moves the baseline. How much would you have to pay for it in jewels to get the same heads up? If vanity items gets stats you can no longer freely choose which vanity to use according to your taste.
    2 noble nature (200k)... 2 noble water (100k)... exquisite chaos (3m max).
    I spent 1800 plat which is worth 5.4m at 3k per plat... seriously I don't get the gripe... its not a vanity, its a very expensive bonus AND IT ISN'T GAME CHANGINGLY LARGE BONUS

    Sent from my SCH-S968C using Tapatalk
    Do you realize how much you take away from primary stats by using those five slots with secondary jewels that you mention above? Now thats game changing, and not on a positive note.
    Avy
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    Default Housing 2.0 Guide

    Quote Originally Posted by crudmudgeon View Post
    2 noble nature (200k)... 2 noble water (100k)... exquisite chaos (3m max).
    I spent 1800 plat which is worth 5.4m at 3k per plat... seriously I don't get the gripe... its not a vanity, its a very expensive bonus AND IT ISN'T GAME CHANGINGLY LARGE BONUS

    Sent from my SCH-S968C using Tapatalk
    If you have the slots free for it (which you don't without house). Now think of it in terms of the higher furys you have to buy in order not to degrade your overall stats for hp and you come closer to the truth. And the point is not hate: Housing is a great addition for some players and enriches farming greatly. It is just that a lot of players feel they should not be forced to engage in it if it is not their cup of tea.
    Last edited by Ardbeg; 07-19-2016 at 02:59 AM. Reason: typo

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    my sympathies to the ppl of France :-(

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    Merci, une pensée aux familles des disparues.
    Reposez en paix.

    Max

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    Quote Originally Posted by Zeus View Post
    The permanent buffs are able to be used in a PvP and PvE environment?
    Quote Originally Posted by Cinco View Post
    Yes. Everywhere.
    I dunno, but this doesn't sound right to me... Gives plat players an unfair advantage? No?
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    Quote Originally Posted by Bellaelda View Post
    I dunno, but this doesn't sound right to me... Gives plat players an unfair advantage? No?
    there is nothing unfair about buying an elixer... why would you think this an unfair advantage.

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    Quote Originally Posted by crudmudgeon View Post
    there is nothing unfair about buying an elixer... why would you think this an unfair advantage.
    Cause its perma !!!!!!!!!

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    Quote Originally Posted by crudmudgeon View Post
    there is nothing unfair about buying an elixer... why would you think this an unfair advantage.
    When housing was introduced it was clearly described as optional. For competitive players nothing with stats is optional. So this moved the baseline for all competitive players up. It devalued former purchases without a thought out upgrade plan. And yes, elixiers are fine, but there s a reason there s an extra leaderboard for elixier runs. Now where's the extra leaderboard or map to make up for the housing buffs?

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    The audio for forst enviro can only be heard if i crank up the volume,which is too loud for rest of game locations.

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    Almost no point posting my last 4 were edited so much so they lost there point and arnt even my words now

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    I think this update won't be reverted, but at least scaling the buffs with level would be great.

    Even better, if those buffs don't apply in PvP zones.

    Best of all would be to remove them completely and instead of stats, players who own the gardens and houses just get a visual effect, or a banner or a vanity, just not stuff that affects the battles.

    This is only my opinion, and I hardly believe it would make a difference, but I hope that in the future we won't see similar things.

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