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  Click here to go to the first Dev post in this thread.   Thread: Advancement Curve Changes for Level 61

  1.   This is the last Dev post in this thread.   #1
    CTO asommers's Avatar
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    Default Advancement Curve Changes for Level 61

    The level 56 advancement curve was discussed here. For those that want to know the advancement curve for level 61, here it is.

    -ALS

    Level and XP required to get to the next level
    1 - 8
    2 - 16
    3 - 42
    4 - 68
    5 - 94
    6 - 120
    7 - 146
    8 - 172
    9 - 198
    10 - 224
    11 - 250
    12 - 276
    13 - 302
    14 - 328
    15 - 354
    16 - 380
    17 - 406
    18 - 432
    19 - 458
    20 - 490
    21 - 524
    22 - 561
    23 - 600
    24 - 642
    25 - 687
    26 - 735
    27 - 786
    28 - 841
    29 - 904
    30 - 972
    31 - 1045
    32 - 1123
    33 - 1207
    34 - 1298
    35 - 1395
    36 - 1500
    37 - 1613
    38 - 1734
    39 - 1873
    40 - 2023
    41 - 2185
    42 - 2360
    43 - 2549
    44 - 2753
    45 - 2973
    46 - 3211
    47 - 3468
    48 - 3745
    49 - 4063
    50 - 4408
    51 - 4783
    52 - 5190
    53 - 5631
    54 - 6110
    55 - 6629
    56 - 7192
    57 - 7803
    58 - 8466
    59 - 9228
    60 - 100590
    61 - cap

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    Member Air's Avatar
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    Thats so much

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    Almost halfway to level 60 and all from 1.5s!

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    thanks now i don't have to ask ppl lol

    thejokerlol level 71 bear l guild eclipse

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    Senior Member Kossi's Avatar
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    NOW thats what i call no life
    Quote Originally Posted by Justg View Post
    That. Is. AWESOME!!!

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    but where is the best place for xp run

    thejokerlol level 71 bear l guild eclipse

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    Great Resource! Thanks!

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    Senior Member Cahaun's Avatar
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    Wow (faints)

    Visit the SL Lore thread for more knowledge on the history behind SL! (Click me!)
    Visit the official Infinite Union Website to join the tribe, hang out, or chat in the forums!

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    Default

    All well and good posting that. Considering the Xp earned in dungeons is frugal (being polite) at 1 or 2 pts Xp regardlesss of whY you fight and kill, it's an exercise in laborous futility. This is especially true at higher levels (Oasis, Shadow Caves, and Balefort Sewers) come to mind. Perhaps my vision is skewed by playing RPGs on PS3 and having campained in Dungeons & Dngeons, but at higher levels a character is [expected] to have greater rewards for the risk taken. As it stands now the devs have the risk skewed too high and the reward minimal, making for a very unbala
    nced gaming experience.

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    WOW! Next update make everything go down by 1k in higher levels

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    Forum Adept n00b13st's Avatar
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    Quote Originally Posted by WolfShaman View Post
    All well and good posting that. Considering the Xp earned in dungeons is frugal (being polite) at 1 or 2 pts Xp regardlesss of whY you fight and kill, it's an exercise in laborous futility. This is especially true at higher levels (Oasis, Shadow Caves, and Balefort Sewers) come to mind. Perhaps my vision is skewed by playing RPGs on PS3 and having campained in Dungeons & Dngeons, but at higher levels a character is [expected] to have greater rewards for the risk taken. As it stands now the devs have the risk skewed too high and the reward minimal, making for a very unbala
    nced gaming experience.
    I understand your point and I've played a variety of *RPGs including D&D - but as I understand it this game is only expected to go to 100 levels max. I want to play the game as long as I can and get as many characters as I can to max level before that becomes pointless because everyone got there before me. 100k for level 60 seems reasonable considering I was around 2/3 through level 55 to 56 before time ran out and I wasn't even trying that hard (RL takes priority.) When you reach the end, some interest is lost - in a sense the game is over. I don't want it over too soon.

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    On the flip side of the same token, theres the idea of "why bother grinding that much for a vanity that grants a set bonus if you include the vanity crown of persistance. Then there are those players that didnt or couldnt grind enough xp to get to 56 to get said crown".

    Its understandable that there are those that are able to get to cap, but they also have multiple characters, so things are still interesting enough for them to want to do it again. Im not talking about rasing the xp per kill up a bunch... just by like 1or 2. Even if they raise the xp gain by 2, it still presents enough of a challenge that still gives each player that reaches cap, a sense of accomplishment (or in some cases, the "wow ive played this WAAAAY to much, now im gonna take a break" feeling lol ^_^).

    At least this way, the game wont feel as skewed ya know?

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    Forum Adept Elf-Orc-Naga's Avatar
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    My prediction of the new gain points will not exceed the following!

    61 12,742
    62 13,892
    63 15,145
    64 16,512
    65 180,020

    I graphed these EXPerience points and surprisingly the curve is EXPonential!

    Suggestion: could we make it logarithmic curve from level 60... giving an exponential curve will let the player exhausted palying new dungeons.. remember the law of marginal utility.. or make some adjustments with enemy...

    Life is a game, boy. Life is a game that one plays according to the rules. J. D. Salinger The Catcher in the Rye
    Primary IGN: Elfwarden

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    Default

    cool

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    65-66=100,000

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    Default

    Its both good and bad increasing the amount of xp needed to attain those levels.

    My opinion is that its good because to many people are leveling up fast without appreciating the levels and the sets they offer. I've seen some very beautiful sets like the rift set but people don't appreciate it including myself.lol.
    I say take some time to learn about the character you choose, master it and save allot of gold to buy new gr8 sets.
    Actually i like sporting the sets i have and it'll give me a chance to appreciate the demonic glyph set


    On a bad note those who wanna level up faster will have to spend allot more on 4x combo elixir which in turn is good business for spacetime studios - pocket legends.lol.
    I'll be expecting some new cool sets.


    Sent from my GT-I5800 using Tapatalk
    FIREBOYEDDY

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    Looking forward for 5th level.

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    Quote Originally Posted by AlisonJames View Post
    Looking forward for 5th level.
    Why would u put ur address in location lol? u gonna get many ding dongs at your house, anyways the lvl xp gotten lower so u can lvl up faster. Changed on november 30th

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