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Thread: Should we "Reduce" the Level Cap/XP for New Players?

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    Quote Originally Posted by Safiras View Post
    New players need gold. That gold has to come from somewhere. Not everyone plat levels to 46 then spams tombs and exp elixirs to rush to 56 then mass opens locked crates for gear and pets. There is a reason why the due process must be followed. We all learnt how to play the game by running the maps. We discovered item rarities from watching them drop from mobs and bosses. We earned our first pile of gold from doing quests and selling loot. All of that comes from running the maps, not running tombs endlessly. This is a game and people should play it like it was intended. Like someone said if you can't appreciate that then play another game.
    Yes but who are you or zero to tell me to play another game just because I don't like mindlessly grinding for xp in tombs? And BTW I've leveled all three of mine from lvl 1 and didn't pay to ...please keep your simple minded responses to yourself

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    We already have XP quests and they help alot

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    Senior Member Ardbeg's Avatar
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    Every item so far achieved in this game and all balance issues tied to its stats have to be reevaluated because you think new players don't like to play this game and should gain xp without being bothered to play it? And as for your second alternative, i don't think the xp amount needed is too high, and the current minimal effort (lvl 46 plat buy + tons of dailiy xp) is already well adapted.

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    Forum Adept Safiras's Avatar
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    Quote Originally Posted by Plqgue View Post
    Yes but who are you or zero to tell me to play another game just because I don't like mindlessly grinding for xp in tombs? And BTW I've leveled all three of mine from lvl 1 and didn't pay to ...please keep your simple minded responses to yourself
    Apologies if it sounded like my post was directed at you but it was not. Was addressing everyone who thinks the only way to grind to lvl56 is tombs, when in fact there are other ways of doing so. I was stating that all new players should learn to play the game right by going through the due process of running the maps and slowly accumulating gold. Cutting corners will eventually result in a truncated learning experience and a player who arrives at lvl56 being deficient in how to play the game.
    Why do we fall? So that we can rise again.

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    Quote Originally Posted by Plqgue View Post
    Because 4K extra a day and 145 xp per run in kt4 isn't enough I'm on my third toon and I'm bored as f in tombs all day
    IC... So your game is to draw everyone into never ending drama to waste their time. For a troll, you're kinda boring. It's over bruh.

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    they need too reduce it...
    even worse, the large xp amount needed also reflected to pets...
    have been trying to cap some of my pets... it's already way too overwhelming and mind-numbing task to do...
    always milking, no service
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    Quote Originally Posted by Niixed View Post
    IC... So your game is to draw everyone into never ending drama to waste their time. For a troll, you're kinda boring. It's over bruh.
    I'm trolling because I have my opinion? Nice try kid
    The xp to cap is horrible for me with gold gears and nekro I can't imagine what people
    Who just picked the game up are going through

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    I suggested you play another game if you are boared with al

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    Quote Originally Posted by Elshaddoll View Post
    Yes, the xp quests made leveling a lot easier. For one thing, once you have completed the storyline up to shuyal, you'll have 4k+ exp available from daily quests.

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    You'll be almost level 36 when you reach shuyal

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    Quote Originally Posted by Ardbeg View Post
    So you want new players to hit 56 over night and after that cry in in towns they get no guild or in guilds they get no party? If grinding is not your thing you re in the wrong game genre in the first place.
    I don't want a too much XP Reduce , Just the same amount of XP Required at least to Cap in Shuyal Expansion (Level 36)Equated to level 56, Most people who are Level 46 and above have bought platinum pack and doesn't know much about the game and most of the ones who doesn't purchase the level up kit leaves ...Reducing the XP Amount would give the players a little knowledge about the game rather than purchasing a level up kit .

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    What i dont understand is why there is a level up kit for the purpose of "encouraging more players to hit endgame", yet the grind from 46-56 is completely awful. Really its a false motive for newer players to buy plat.

    I can imagine a player buying the lv46 kit, then reaching about a quarter to halfway thru 46 and then quitting out of frustration because they arent progressing very quickly.

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    I dont understand why you think new players need to be caped to enjoy game. I think the best memorys i have in game are when i was lower lvl. There are still cheap good equepment and maps u can play at lower lvls. Not aure what this obsetion with caping as fast and easly as possible exspestaly new players.

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    Quote Originally Posted by zerofort View Post
    I dont understand why you think new players need to be caped to enjoy game. I think the best memorys i have in game are when i was lower lvl. There are still cheap good equepment and maps u can play at lower lvls. Not aure what this obsetion with caping as fast and easly as possible exspestaly new players.
    All new players can do is level the first ten days ....once they hit their 40s it get crazy slow meaning they have no gear no way to buy new gear/ pets and a xp grind that's 10K+ per level ....

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    Senior Member leoakre's Avatar
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    Quote Originally Posted by Plqgue View Post
    Tombs all day is boring bro and it will turn new players away nobody wants to go through that especially those that can't even afford gears to run the tombs...
    Ofc tombs are boring!! That's why I watch TV or listen to music while pveing...easy as pie tombs so no need to look much while running!!

    Now put your training pants on and gogo!

    XD

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    Quote Originally Posted by Zylx View Post
    What i dont understand is why there is a level up kit for the purpose of "encouraging more players to hit endgame", yet the grind from 46-56 is completely awful. Really its a false motive for newer players to buy plat.

    I can imagine a player buying the lv46 kit, then reaching about a quarter to halfway thru 46 and then quitting out of frustration because they arent progressing very quickly.
    You know that "endgame" is generally considered to be 41-56 or 46-56 right?

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    Quote Originally Posted by zerofort View Post
    I suggested you play another game if you are boared with al
    Ok zero, I was gonna go find a boar to release in the tombs to chase his bored butt so he'd get a move on those xps but I see it's actually in the Urban Dictionary!

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    Quote Originally Posted by leoakre View Post
    Ofc tombs are boring!! That's why I watch TV or listen to music while pveing...easy as pie tombs so no need to look much while running!!

    Now put your training pants on and gogo!

    XD
    XD
    *grumbles* I'm going Leo

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    Quote Originally Posted by Oaheuzihar View Post
    You know that "endgame" is generally considered to be 41-56 or 46-56 right?
    No, endgame is actually "end-of-game" which describes the final content after developing your character up to the highest point, which in this case would be lv56. It's an RPG term and this is a faux RPG game.

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    Quote Originally Posted by tvtheb View Post
    I think they should put a button for automatically level up to 56=) many plat buyers are bored to play kraag tombs for days and days! =D
    It will come... right after cap 66

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    Quote Originally Posted by resurrected View Post
    It will come... right after cap 66
    Wahaha hahaha!!!!

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