Quote Originally Posted by peacemaster View Post
ugh, no?

decay and protection both add armor. Protection adds armor to you, decay to the mob. They are independent. Plus armor on you means you die slower, plus armor on mobs means they die slower. You'd need to boost everyone's attack in the team by 1 to negate decay's armor bonus

what?

for example:
first cast protection u get armor "+60 armor"
then cast decay mob gets "+60 armor + whatever dmg is"
so u see u dont have to worry about armor in both sides...they negates each other.. .. just a simple logic.... only decays damage is essential.
it is very very simple