anyway, devs said that the forgotten ruins is designed for all levels (devs claimed tested it on lvl 6 toon), so probably kt4 mobs/bosses count toward the quest is actually intended, since we can't access glinstone/underhul/graveyard with a lvl 6 toon.
my suggestion is of course to change what the npc said, about needing to farm / do the quests on these 3 maps/campaign
i bet the real restriction is actually level difference between you and mobs/boss, so another of my suggestion is to make use and update what is written already in our world map (level suggestion for each campaign), and add these information to tombs
or another way is to keep it as end-game content, and prioritize balancing difficulty on end game
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