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  1. #1
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    oh wow, you're right, there are few contradictions between what is written in the guide, in game description, and actual proc

    as for the actual proc, a normal debuff weapon can proc 4 type of pack:
    1. damage debuff pack, purple weapon icon -> -50% damage, work on bosses
    2. armor debuff pack, purple armor icon -> -50% armor, work on bosses
    3. instant kill, purple bomb icon -> 1hko, boss can't pick these ones
    4. mana burn, purple health pack icon -> manaburn, not sure how much is it burning in pve, work on bosses

    full tainted set:
    1. poison damage, red bomb -> deals 50% of target's health, work on bosses, also i find certain case where it only deal 25% of target's health, maybe this is the normal poison, but it has no difference in visual, pack design, nor text.
    2. stun, red bone -> stun for around 3 secs, work on bosses

    also, in the hours i'm using my tainted weapon without armor/helm, i can't proc any kind of 'normal' poison pack, or 'normal' stun pack, ofc that might be because i'm unlucky.

    but then again, the coloring difference between normap debuff packs and full set debuff packs made me assume that there is no such thing as normal stun/poison.

    another concern is that the current proc have unclear tier of superiority between full set debuffs, and weapon only debuffs,
    in comparison to buff weapon, +200 damage and +100 crit is clearly better than +20 damage or +10 crit
    but super poison pack (50% target's health, and supposed to not working on bosses) is not better than instant kill, while stun might be better than damage debuff pack, but it follows stun immunity rules in pvp, and the effect last shorter than damage debuff.

    my suggestion is,
    change stun stun pack into -95% damage debuff, just like lich's debuff,
    change instant kill pack into a pack that deals 50% of target's health or 5% of player/bosses and make it explode with decent aoe,
    change poison pack into pack that can instant kill mobs or deal 10% of players'/bosses' health and make it explode too, and don't weight the chance of different proc, make it all equal to spawn each pack.
    Last edited by extrapayah; 02-19-2018 at 12:24 PM.
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    Quote Originally Posted by extrapayah View Post
    ..also, in the hours i'm using my tainted weapon without armor/helm, i can't proc any kind of 'normal' poison pack, or 'normal' stun pack, ofc that might be because i'm unlucky.
    Maybe because its not there.
    May be "Stun" and "50%health as Damage" mentioned in the weapon description are the Super Packs. As per the initial post from Gary, there is only Super Stun pack, no normal. and I think they forgot to add normal poison packs in-game.
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