Contest: 3
Map Title: Depths Of Stompulous
Level: Next Level Cap
General Idea
The map would be titled "Depths Of Stompulous" and it would be a deep sea themed campaign. What would make this campaign different and more thrilling would be that it is played in complete darkness some 3,500 feet below the waters of PL! Your only aid through darkness would be a light on a helm you would get from doing a quest. The quest would be titled "That Sinking Feeling" and it would be an easy to moderate difficulty quest.
Quest Outline
You would have to locate the crank within a sunken ship in the pre-campaign map. Your only aid would be your in game map. The crank would open the vault door where a Mini-Boss, accompanied by a few under sea worshippers would be waiting to kill you! You would have to defeat the Mini-Boss and his associates and complete the Pre-Campaign map. You would then be rewarded 800 gold and the "Helm Of Buoyancy" ( the helm with the light on it). Now you are able to begin the actual campaign.
Mobs
Your new helmet would lighten your way of 9x8 Meters area. You would encounter "Unknown Species" (normal mobs), "Species 0194" ( mid-level mobs), and the boss Stompulous. Just so you have an idea of what the maps would look like, think of the Mariana's Trench. (Deep, dark, cold, and suspenseful). Along the way through the maps you would cruise by many mini-caves which at any certain moment a creature might dart out and deal damage to you!
Boss!
Now that you have an idea of what the maps will hold, let's head on to the characteristics of the boss Stompulous! Stompulous would have 20000 health and 680 armor with a normal hit rate of 180-250 and a move ( similar to magnetic golem ) where he would charge up and stomp (hence "Stomp"ulous) and wreck the sea floor dealing 15000 damage killing anything within the 15 meter range. The only way to dodge this would be to hide behind rock barriers, which would in turn block the damage caused by his mega move. This would give high level players a hard challenge and could possibly reward them with great gear! Stompulous would have a drop chance of 1-2 and 1/2% chance of dropping the pink "The Trident of Stompulous" (Stats: 9% hit, 6% crit, 60 armor, 1.2 hit speed of 165-195. Req. 210 Str ( highest level in next cap ) ) Stompulous would hold the trident and look like a huge, bulky, underwater ogre somewhat similar to the "Big Daddy" in BioShock 3.
(EXAMPLE BELOW)
http://cdn.slashgear.com/wp-content/...ume_ebay_3.jpg
The "Unknown Species" mobs would look like squidman, and the "Species 0194" would be shark men, but much larger then the squidmen.
http://www.baronpollakdesigns.com/Im...n_Screen_2.jpg
http://2.bp.blogspot.com/_ML3IM3NusM...ncils_Troy.jpg
There's more!
But hold on cowboy! For each map in the campaign, the mobs would continue to grow stronger and Stompulous would have more than one form! He would continue to grow larger and hit harder and start to evolve into a more muscled defined version of his former self.
Thanks!
I feel that this campaign would bring a suspenseful sort of feel to this game where everytime you play you never know what might happen! Shrouded in darkness, how thrilling would that be? Trollee, thanks for the chance for allowing all of us to use our creative mind thinking to work towards a fun and generous prize!
Post Scriptum
The pictures were not mine, I only used them so that you have an idea of what they might look like.
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