Quote Originally Posted by Kahlua View Post
curious how this is gonna work...I see commandos just maxing out armor buffs and AOE knockbacking their way to and from the flags.
If an Op from opposing teams wait at cap area he can knock the Comm away from the flag or from the cap zone. It goes both ways. Ops have a 5 second cool down for their knock back, Comms have a 10 second cool down. Then there is root. I think it will be more balanced than the 3vs3 arena. Well at least I hope it is. Bigger map and more corners.