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Thread: Trollee's PL Giveaway/Contests

  1. #21
    Banned VVammothehammo's Avatar
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    I will just remake my hardwork post D:
    Last edited by VVammothehammo; 01-11-2012 at 01:21 AM.

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    Quote Originally Posted by VVammothehammo:536834
    I will just remake my hardwork post D:
    I'm not entriely sure what you mean but please take note of the conditions of entry:
    Quote Originally Posted by Trollee:535931
    6. All entries must be completely new, ie. they must not have already been entered in another contest.
    I'd like this contest to be completely fresh and new and not contain any old pieces of work.
    Trollee [41] Trollix [40] Trollex [40]
    Trolley [25] Trolli [20] Trolly [15] Trolle [10]

    <Fashion Police> <Twink Inc.>

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    Quote Originally Posted by Trollee View Post
    I'm not entriely sure what you mean but please take note of the conditions of entry:


    I'd like this contest to be completely fresh and new and not contain any old pieces of work.
    My post was deleted spent alot of time making it

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    Quote Originally Posted by VVammothehammo:536864
    My post was deleted spent alot of time making it
    My mistake, carry on (:
    Trollee [41] Trollix [40] Trollex [40]
    Trolley [25] Trolli [20] Trolly [15] Trolle [10]

    <Fashion Police> <Twink Inc.>

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    New face coming soon!!! (Battlescared Enchantress!)
    New skills coming soon! (Reserved for skills: Exo-skeleton, Buff-Revive, and Rain arrow!)

    Warrior: Exo-skeleton ~ Halfs the warriors damage taken! (-5 armor taken every level up) 35 sec. cool down +5 doge for 5 seconds,, this skill is activated for 10 seconds at a time! This would help bears in PvP as the seem to not do AS well as archers and enchantress'! PvE will help for tanking and not letting your group down!!!

    Enchantress: Buff-Revive ~ Makes cool down for mana shield, BoB and BoM -1 second every level its gained. Cooldown 25 sec. This would help enchantress' immensely in PvE in staying alive if there is no bear in the party as they do tend to have lower armor when dealing high damage (staff set)! PvP it would make for quicker faster games, as they say; a quick games a good game, also in FFA you wont need to be worried by unbuffed

    Archer: Rain Arrows ~ This will shoot 5 arrows into the sky, and land on the nearest Enemy('s) heads and deal damage! 100-150 (level 2 = 150-200 etc.) Cooldown ~ 20 seconds


    New dungeon: C’thulu’s Lair Recommended levels; 80-86 (Elite vanity Water droplet shield)

    This would be an underwater would, evil fish patrolling the sea’s floors, dangerous underwater volcanoes exploding! This would add new aspect to the games bringing seaweed robes, coral leather and rock platemails… Weapons such as clam wands, shell bracers, sea urchin talons and coral swords! Some more in depth mods would be crabs, whales (boss) C’thulu (boss) shark (boss) rogue divers and rock monsters emerging from caves!
    Last edited by VVammothehammo; 01-11-2012 at 05:51 AM.

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    Nice face! Very creative and in detail.

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    @swim me? It took 5 minutes to make face hehe

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    I mean the skills are creative and detailed, the face is still cool though.

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    Quote Originally Posted by Swimmingstar View Post
    I mean the skills are creative and detailed, the face is still cool though.
    Oh hahaha

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    Senior Member PatsoeGamer's Avatar
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    Wise Owl
    Description: "For the bird of prey who hunts at night"

    Stats increase:
    Dex +2
    Hit +4
    DPS +1




    Skills competition

    Avian: Kamikaze
    If your energy is low, you can kamikaze into the enemy and take a death to inflict maximum damage on the enemy. Drains your life and rip but at the same time takes out the enemy. Includes a blast radius. Each level increases percentage of life taken (lvl 1 = 40%, lvl 2 = 50%, lvl 3 = 60%, lvl 4 = 70%, lvl 5 = 80%, lvl 6 = 90%)

    Ursan: Polar Pat
    Give your enemy a friendly pat and freeze them. Unable to move, your attack can be higher. Freeze lasts for longer as you level up.

    Enchantress: Invisibility
    As soon as you tap on invinsibility, you become invinsible to the enemy. You can use to run/sneak through mobs, or shift focus of attack from you to another member of the team in pve. In pvp you can use it to hide from your enemy. As you increase the level skill it lasts a longer duration of time.

    Campaign: The land that Alterra forgot
    Recommended level - 75
    Mobs: Cavemen, Cave Witches, Dinosaurs!!!
    Landscape: Large prehistoric landscapes, with caves to explore, large trees, and a volcano and molten lava for the last level which erupts at the final boss. Story: After making your way to the end of Humania, you find a time travel portal which after you enter takes you back in time to The Land That Alterra Forgot!

    The final boss would be the land's tyrant; T-Rex.

    It would be a good addition to the world of Alterra because the game needs new content, and this is definatley a nice twist to the story which can be used to add a little more creativity to the game. Plus the designers can have fun creating the dinosaur mobs, and even base the cavemen and cave witches using thier own faces but cartoony in the style of pocket legends. I also think it would be fun naming all the bosses based on the dinosaur names, for example 'Dippy le Docus' could be one, and another which could be 'Tri Terror Tops'. Weapons could be a catapult/trex talons for the avians, a prehistoric club or trex sword tooth swords for bears, and witches bone tooth staff for enchantress. Vanity pet ideas could be a sabretooth tiger or a mini gollem from the sandstone caves lol! Helms could have T-Rex teeth on them or be T-Rex skulls!!! Shields could be large rocks type shields with wooden parts.


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    #1. FURIOUS FLAMINGO
    ( picture is at the bottom)
    ------------------------------
    "For those that like to Tank in style, fear the Furious Flamingo!"

    (STATS)
    +2 dps
    +2 crit
    +4 dex

    #2. SKILLS
    ---------------
    (Avain)
    Instinct- This skill would be a massive shot out. What would happen is that the Avain would shot arrows above the map and during the fight would come down and hit your opponents where they stand. The skill would take 5 second for the arrows to fall and a 6 second cooldown. The skill would hit 200dmg at lvl 1 and go up 50 everytime the skill is upgraded.

    (Bear)
    Judgement- This skill would let your bear ruin any attacking enemy around you. Your mighty bear would raise its weapon and plunge it into the earth below, thus knocking back your enemies leaving them dazed and stunned. The skill would start off at 100dmg but go up 20 dmg every upgrade. It would also go up in your range, starting from 4 and ending at 10 at max upgrade. The skill would have a 5 second cool down to it.

    (Mage)
    Disaster- This skill is called disaster for one reason and that is because it causes a problem "disaster for your enemy." Well as a mage sometimes i feel that birds and bears have great buffs, but with disaster it would completly knock any enhancer off your enemy for 5 seconds. This skill would be a buff stun basically. The skill would have a hidden dmg of 50 and o up 10 everytime it is upgraded. It also would go up in range starting at 4 and ending at 12 going up 2 every upgrade. It would have a 8 second cool down so that your enemies could at least fight back for their life.
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  12. #32
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    New Skills: llll
    lllllllllllllllllllllllllllll

    Enchantress: Fire and Ice
    The enchantress casts a spell in which a fire and ice pool are surrounded by them.
    (level 1 skill) 130-215 damage to surrounding enemies. Cost: 20 mana. The enemies will either be frozen or burnt depending on which side the enemy is on. The ice pool is on the right and the fire pool is on the left. The spell lasts for 10 seconds.
    Damage (depending on level of skill)
    1: 130-215
    2: 168-249
    3: 201-283
    4: 236-322
    5: 272-360
    6: 390-436

    Archer: Energy Beam
    The archer releases a great beam of energy from it's mouth causing the enemy to be stunned and damaged.
    (level 1 skill) 83-142 damage to a single enemy. Cost: 10 mana. 10% chance of stun.The enemy will be stunned for 3 seconds.
    Damage/% chance of Stun (depending on level of skill)
    1: 83-142, 10%
    2: 131-195, 20%
    3: 180-257, 35%
    4: 229-263, 65%
    5: 295-336, 80%
    6: 362-410, 100%

    Warrior: Stone Wall
    The warrior quickly makes a stone wall around him. Whoever tries to attack the warrior will need to attack the stone wall before it attacks the warrior.
    (level 1 skill) 70-115 hp (wall) Cost: 15 mana. +2 dodge and +4 armor.
    Hp (wall) (depending on level of skill)
    1: 70
    2: 91
    3: 114
    4: 135
    5: 152
    6: 179
    Last edited by TechniShock; 01-19-2012 at 11:46 PM.

    PL-Mageulous, Fyscikal, Affluential, Lifetech, Foxtastic
    AL-Mageulous

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    Made some changes to:
    • Prizes for each contest: Instead of having a first place only for each contest I spit the prizes up a little so that there is a first, second and third place. I thought that if people were going to the trouble of composing artwork I would like to reward more than one person. I would find it hard enough picking only one winner so hopefully this makes it easier.
    • Judging: it will now be Zaltiar and myself who will judge the winners.

    If you object to these changes or have any feedback then please post below!
    Trollee [41] Trollix [40] Trollex [40]
    Trolley [25] Trolli [20] Trolly [15] Trolle [10]

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    Reserved

    PL: Epicunicorns--Appllejuice--Unicornkills--Unicornseller--Unicorntwink--Spookyunicorn--Mortuis--Onehornofhate--Monokeros

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    reserved- will post day b4 deadline!

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    For contest 3:

    CANDY LAND!!!!

    I really think it would be a great addition to Alterra because it has a way different theme, which would be very exciting. Hey... everyone loves candy, right? (well except for people who are on a diet or something.) The recommended lvl should be 55-60. Mobs would evil candy canes, Skittles, M and Ms, and evil candy makers. Also, landscape should be a candy factory featuring all sorts of sweets. Bosses should be like M and M Brothers and Cotton Candy Maker.
    Last edited by superme; 01-15-2012 at 01:25 PM.

  17. #37
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    Can you see my picture? Attached to my contesr post?

  18. #38
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    Sounds like blast shot kind of

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    I Assume u like int xD

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    Quote Originally Posted by Conradin View Post
    Im down for contest #2. And i look forward to seein ya in PL.

    Ursan: skill= Charge. The skill charge will give the ursan warrior a boost of speed so he can get in close and personal with his enemies. He does mostly close range combat so this would greatly benifit him. Its stats would be that you go 20 yards in a flash- alowing to you get within any ranged weapon. The effects would be a colum of dust risig up after you. In pve it would help you stay in the front ahead of people and tank and in pvp it would give bears a chance to get close n personal with elves and avians. Specs: Shoots your char forward 20 meters. 8 sec cooldown

    Avian: skill= triple shot. Has you ever been trying to clear mobs with a avian and it takes forever because there are lots of mobs to fight? Well the skills triple shot is much like it sounds, you gain the ability to fire 3 arrows at a time. Now there arrears wouldn't be all going to one target, they would hit 3 different mobs (although you would have only one latched on to to use your other skills) and they would all take the damage. This would help in pve because if you can kill mobs faster you use less mana- and avians use a lot of mana. in pvp it would help for when avians are ganged up on, witch they cant do much about currently. specs 12 sec cools down and you gain the ability to shoot 3 arrows for 20 secs


    More to come
    sounds like blast shot kind of

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