Little known or noticed thing about taunt is it has always stacked.
Until now.
Taunt can be pressed twice and should always be continuously hit so the dodge effect of the buff doubles. It only stacked twice before but now, after the glitch fix it does not. It used to give a Bear +16 dodge now just +8. Maybe if it was increased to simply +16 maxed it wouldnt be an issue. I know it may sound weird to have two buffs that both give dodge but taunts effects are important in both pvp and pve.
I am sure this is another inadvertant bug that was created to fix the previous glitch but just wanted to make a post so it does not get overlooked as STS fixes are put in place.
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