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  Click here to go to the first Dev post in this thread.   Thread: Taunt has been tainted

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    Tournament & Ladder Leader AbsolutePally's Avatar
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    Default Taunt has been tainted

    Little known or noticed thing about taunt is it has always stacked.
    Until now.
    Taunt can be pressed twice and should always be continuously hit so the dodge effect of the buff doubles. It only stacked twice before but now, after the glitch fix it does not. It used to give a Bear +16 dodge now just +8. Maybe if it was increased to simply +16 maxed it wouldnt be an issue. I know it may sound weird to have two buffs that both give dodge but taunts effects are important in both pvp and pve.

    I am sure this is another inadvertant bug that was created to fix the previous glitch but just wanted to make a post so it does not get overlooked as STS fixes are put in place.
    Last edited by AbsolutePally; 01-15-2012 at 12:51 PM.
    Retired: Alwaysdt 71 Mage. Legends never die, they just fade away.

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    Guardian of Alterra JaytB's Avatar
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    Default

    I noticed the same. I already sent a mail to support about it earlier today


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    Tournament & Ladder Leader AbsolutePally's Avatar
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    Default

    Cool, sent one too... But u prolly ninjad me.
    Retired: Alwaysdt 71 Mage. Legends never die, they just fade away.

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    Guardian of Alterra JaytB's Avatar
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    Default

    Quote Originally Posted by AbsolutePally View Post
    Cool, sent one too... But u prolly ninjad me.
    Whatever the case may be, it can't hurt that they are informed multiple times. Hope they'll fix mage buffs too while they're add it


    And for all doubters of my rockstar status:
    Quote Originally Posted by Justg View Post
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    Member Martin Tander's Avatar
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    Default

    Yep no more 70% dodge...touche

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    I want my stacking back. Bears are already underpowered we don't need help. Please fix.

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    Guardian of Alterra CrimsonTider's Avatar
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    Default

    Actually, I was on earlier and tested it to see if it had been fixed yet and it did nothing at all. I had on my Cyber set and had 23 dodge. Hit taunt and looked, still 23. As soon as cooldown was over, pressed it again and STILL 23. Guess next question is, has anyone noticed a change in forcus/evade for birds?

    EDIT: Just logged back in to test taunt. First casting of taunt works but cannot be stacked upon second casting.
    Last edited by CrimsonTider; 01-16-2012 at 02:59 AM.
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    Banned Nick41324's Avatar
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    Default

    I've noticed it's MUCH harder to get a good combo on birds now. It almost seems like they slowed down the times you can cast in the bird skills (which makes sense).
    It might just be me....

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    Default

    Sts are you working on fixing taunt?

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    Banned Otukura's Avatar
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    +1 for the title :P

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    Guardian of Alterra CrimsonTider's Avatar
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    Quote Originally Posted by Otukura View Post
    +1 for the title :P
    Just noticed ur subliminal message in ur sig... shouldn't it say "buttface vanity" tho??
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    Default

    Mages need faster spell casting:/

  15.   This is the last Dev post in this thread.   #13
    Developer - Inactive Flip's Avatar
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    Default

    We are taking a look at Dodge stacking for Taunt. Please let us know in a separate thread if other skills seem wonky. Thanks!

    Edit: This is now fixed!
    Last edited by Flip; 01-18-2012 at 03:00 PM.
    QA Ninja!

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    Quote Originally Posted by CrimsonTider View Post
    Just noticed ur subliminal message in ur sig... shouldn't it say "buttface vanity" tho??
    Too bad *blank* didn't say that :/

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